Scroll to navigation

wxRegion(3erl) Erlang Module Definition wxRegion(3erl)

NAME

wxRegion - See external documentation: wxRegion.

DESCRIPTION

See external documentation: wxRegion.

DATA TYPES

An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.

EXPORTS

new() -> wxRegion()

See external documentation.

new(Bmp) -> wxRegion()
new(Rect) -> wxRegion()

Types:

Bmp = wxBitmap:wxBitmap()
Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}

See external documentation.
Also:
new(Rect) -> wxRegion() when
Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.

new(TopLeft, BottomRight) -> wxRegion()

Types:

TopLeft = {X::integer(), Y::integer()}
BottomRight = {X::integer(), Y::integer()}

See external documentation.

new(X, Y, W, H) -> wxRegion()

Types:

X = integer()
Y = integer()
W = integer()
H = integer()

See external documentation.

clear(This) -> ok

Types:

This = wxRegion()

See external documentation.

contains(This, Pt) -> wx:wx_enum()
contains(This, Rect) -> wx:wx_enum()

Types:

This = wxRegion()
Pt = {X::integer(), Y::integer()}
This = wxRegion()
Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}

See external documentation.
Also:
contains(This, Rect) -> wx:wx_enum() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.

Res = ?wxOutRegion | ?wxPartRegion | ?wxInRegion

contains(This, X, Y) -> wx:wx_enum()

Types:

This = wxRegion()
X = integer()
Y = integer()

See external documentation.
Res = ?wxOutRegion | ?wxPartRegion | ?wxInRegion

contains(This, X, Y, W, H) -> wx:wx_enum()

Types:

This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()

See external documentation.
Res = ?wxOutRegion | ?wxPartRegion | ?wxInRegion

convertToBitmap(This) -> wxBitmap:wxBitmap()

Types:

This = wxRegion()

See external documentation.

getBox(This) -> {X::integer(), Y::integer(), W::integer(), H::integer()}

Types:

This = wxRegion()

See external documentation.

intersect(This, Region) -> boolean()
intersect(This, Rect) -> boolean()

Types:

This = wxRegion()
Region = wxRegion()
This = wxRegion()
Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}

See external documentation.
Also:
intersect(This, Rect) -> boolean() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.

intersect(This, X, Y, W, H) -> boolean()

Types:

This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()

See external documentation.

isEmpty(This) -> boolean()

Types:

This = wxRegion()

See external documentation.

subtract(This, Region) -> boolean()
subtract(This, Rect) -> boolean()

Types:

This = wxRegion()
Region = wxRegion()
This = wxRegion()
Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}

See external documentation.
Also:
subtract(This, Rect) -> boolean() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.

subtract(This, X, Y, W, H) -> boolean()

Types:

This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()

See external documentation.

offset(This, Pt) -> boolean()

Types:

This = wxRegion()
Pt = {X::integer(), Y::integer()}

See external documentation.

offset(This, X, Y) -> boolean()

Types:

This = wxRegion()
X = integer()
Y = integer()

See external documentation.

union(This, Region) -> boolean()
union(This, Rect) -> boolean()

Types:

This = wxRegion()
Region = wxRegion() | wxBitmap:wxBitmap()
This = wxRegion()
Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}

See external documentation.
Also:
union(This, Rect) -> boolean() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.

union(This, Bmp, Transp) -> boolean()

Types:

This = wxRegion()
Bmp = wxBitmap:wxBitmap()
Transp = wx:wx_colour()

Equivalent to union(This, Bmp, Transp, []).

union(This, Bmp, Transp, Options::[Option]) -> boolean()

Types:

This = wxRegion()
Bmp = wxBitmap:wxBitmap()
Transp = wx:wx_colour()
Option = {tolerance, integer()}

See external documentation.

union(This, X, Y, W, H) -> boolean()

Types:

This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()

See external documentation.

Xor(This, Region) -> boolean()
Xor(This, Rect) -> boolean()

Types:

This = wxRegion()
Region = wxRegion()
This = wxRegion()
Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}

See external documentation.
Also:
'Xor'(This, Rect) -> boolean() when
This::wxRegion(), Rect::{X::integer(), Y::integer(), W::integer(), H::integer()}.

Xor(This, X, Y, W, H) -> boolean()

Types:

This = wxRegion()
X = integer()
Y = integer()
W = integer()
H = integer()

See external documentation.

destroy(This::wxRegion()) -> ok

Destroys this object, do not use object again

AUTHORS

<>

wx 1.9.2