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SoXtExaminerViewer(3IV)() SoXtExaminerViewer(3IV)()


SoXtExaminerViewer — viewer component which uses a virtual trackball to view the data


SoXtComponent > SoXtGLWidget > SoXtRenderArea > SoXtViewer > SoXtFullViewer > SoXtExaminerViewer


#include <Inventor/Xt/viewers/SoXtExaminerViewer.h>

Methods from class SoXtExaminerViewer:

SoXtExaminerViewer(Widget parent = NULL, const char *name = NULL, SbBool buildInsideParent = TRUE, SoXtFullViewer::BuildFlag flag = BUILD_ALL, SoXtViewer::Type type = BROWSER)


void setFeedbackVisibility(SbBool onOrOff)

SbBool isFeedbackVisible() const

void setFeedbackSize(int newSize)

int getFeedbackSize() const

void setAnimationEnabled(SbBool onOrOff)

SbBool isAnimationEnabled()

void stopAnimating()

SbBool isAnimating()

Methods from class SoXtFullViewer:

void setDecoration(SbBool onOrOff)

SbBool isDecoration()

void setPopupMenuEnabled(SbBool trueOrFalse)

SbBool isPopupMenuEnabled()

Widget getAppPushButtonParent() const

void addAppPushButton(Widget newButton)

void insertAppPushButton(Widget newButton, int index)

void removeAppPushButton(Widget oldButton)

int findAppPushButton(Widget oldButton)

int lengthAppPushButton()

Widget getRenderAreaWidget()

Methods from class SoXtViewer:

virtual void setCamera(SoCamera *cam)

SoCamera * getCamera()

virtual void setCameraType(SoType type)

SoType getCameraType()

virtual void viewAll()

virtual void saveHomePosition()

virtual void resetToHomePosition()

virtual void setHeadlight(SbBool onOrOff)

SbBool isHeadlight()

SoDirectionalLight * getHeadlight()

virtual void setDrawStyle(SoXtViewer::DrawType type, SoXtViewer::DrawStyle style)

SoXtViewer::DrawStyle getDrawStyle(SoXtViewer::DrawType type)

virtual void setBufferingType(SoXtViewer::BufferType type)

SoXtViewer::BufferType getBufferingType()

virtual void setViewing(SbBool onOrOff)

SbBool isViewing() const

virtual void setCursorEnabled(SbBool onOrOff)

SbBool isCursorEnabled() const

void setAutoClipping(SbBool onOrOff)

SbBool isAutoClipping() const

virtual void setStereoViewing(SbBool onOrOff)

virtual SbBool isStereoViewing()

void setStereoOffset(float dist)

float getStereoOffset()

void setDetailSeek(SbBool onOrOff)

SbBool isDetailSeek()

void setSeekTime(float seconds)

float getSeekTime()

void addStartCallback(SoXtViewerCB *f, void *userData = NULL)

void addFinishCallback(SoXtViewerCB *f, void *userData = NULL)

void removeStartCallback(SoXtViewerCB *f, void *userData = NULL)

void removeFinishCallback(SoXtViewerCB *f, void *userData = NULL)

void copyView(Time eventTime)

void pasteView(Time eventTime)

virtual void recomputeSceneSize()

Methods from class SoXtRenderArea:

virtual void setSceneGraph(SoNode *newScene)

virtual SoNode * getSceneGraph()

void setOverlaySceneGraph(SoNode *newScene)

SoNode * getOverlaySceneGraph()

void registerDevice(SoXtDevice *)

void unregisterDevice(SoXtDevice *)

void setBackgroundColor(const SbColor &c)

const SbColor & getBackgroundColor() const

void setBackgroundIndex(int index)

int getBackgroundIndex() const

void setOverlayBackgroundIndex(int index)

int getOverlayBackgroundIndex() const

void setColorMap(int startIndex, int num, const SbColor *colors)

void setOverlayColorMap(int startIndex, int num, const SbColor *colors)

void setViewportRegion(const SbViewportRegion &newRegion)

const SbViewportRegion & getViewportRegion() const

void setTransparencyType(SoGLRenderAction::TransparencyType type)

SoGLRenderAction::TransparencyType getTransparencyType() const

void setAntialiasing(SbBool smoothing, int numPasses)

void getAntialiasing(SbBool &smoothing, int &numPasses) const

void setClearBeforeRender(SbBool trueOrFalse)

SbBool isClearBeforeRender() const

void setClearBeforeOverlayRender(SbBool trueOrFalse)

SbBool isClearBeforeOverlayRender() const

void setAutoRedraw(SbBool trueOrFalse)

SbBool isAutoRedraw() const

void setRedrawPriority(uint32_t priority)

uint32_t getRedrawPriority() const

static uint32_t getDefaultRedrawPriority()

void render()

void renderOverlay()

void scheduleRedraw()

void scheduleOverlayRedraw()

void redrawOnSelectionChange(SoSelection *s)

void redrawOverlayOnSelectionChange(SoSelection *s)

void setEventCallback(SoXtRenderAreaEventCB *fcn, void *userData = NULL)

void setGLRenderAction(SoGLRenderAction *ra)

SoGLRenderAction * getGLRenderAction() const

void setOverlayGLRenderAction(SoGLRenderAction *ra)

SoGLRenderAction * getOverlayGLRenderAction() const

void setSceneManager(SoSceneManager *sm)

SoSceneManager * getSceneManager() const

void setOverlaySceneManager(SoSceneManager *sm)

SoSceneManager * getOverlaySceneManager() const

Methods from class SoXtGLWidget:

void setBorder(SbBool onOrOff)

SbBool isBorder() const

virtual void setDoubleBuffer(SbBool onOrOff)

SbBool isDoubleBuffer()

Window getNormalWindow()

Window getOverlayWindow()

GLXContext getNormalContext()

GLXContext getOverlayContext()

Widget getNormalWidget()

Widget getOverlayWidget()

virtual void setNormalVisual(XVisualInfo *vis)

XVisualInfo * getNormalVisual()

virtual void setOverlayVisual(XVisualInfo *vis)

XVisualInfo * getOverlayVisual()

void setDrawToFrontBufferEnable(SbBool enableFlag)

SbBool isDrawToFrontBufferEnable() const

Methods from class SoXtComponent:

virtual void show()

virtual void hide()

SbBool isVisible()

Widget getWidget() const

SbBool isTopLevelShell() const

Widget getShellWidget() const

Widget getParentWidget() const

void setSize(const SbVec2s &size)

SbVec2s getSize()

Display * getDisplay()

void setTitle(const char *newTitle)

const char * getTitle() const

void setIconTitle(const char *newIconTitle)

const char * getIconTitle() const

void setWindowCloseCallback(SoXtComponentCB *func, void *data = NULL)

static SoXtComponent * getComponent(Widget w)

const char * getWidgetName() const

const char * getClassName() const


The Examiner viewer component allows you to rotate the view around a point of interest using a virtual trackball. The viewer uses the camera focalDistance field to figure out the point of rotation, which is usually set to be at the center of the scene. In addition to allowing you to rotate the camera around the point of interest, this viewer also allows you to translate the camera in the viewer plane, as well as dolly (move forward and backward) to get closer to or further away from the point of interest. The viewer also supports seek to quickly move the camera to a desired object or point.


SoXtExaminerViewer(Widget parent = NULL, const char *name = NULL, SbBool buildInsideParent = TRUE, SoXtFullViewer::BuildFlag flag = BUILD_ALL, SoXtViewer::Type type = BROWSER)


Constructor and destructor which specifies the viewer type. Please refer to the SoXtViewer reference page for a description of the viewer types.

void setFeedbackVisibility(SbBool onOrOff)

SbBool isFeedbackVisible() const

Show/Hide the point of rotation feedback, which only appears while in viewing mode (default in off).

void setFeedbackSize(int newSize)

int getFeedbackSize() const

Set/get the point of rotation feedback size in pixels (default 20 pix).

void setAnimationEnabled(SbBool onOrOff)

SbBool isAnimationEnabled()

Enable/disable the spinning animation feature of the viewer (enabled by default).

void stopAnimating()

SbBool isAnimating()

Stop animation, if it is occurring, and query if the viewer is currently animating.


*SoXtExaminerViewer.spinAnimation: on (on | off) *SoXtExaminerViewer.pointOfRotationAxes: off (on | off) *SoXtExaminerViewer.axesSize: 20 (short, pixels if axes is on) *SoXtExaminerViewer.decoration: on (on | off) *SoXtExaminerViewer.seekAnimationTime: 2.0 (float) *SoXtExaminerViewer.seekTo: point (point | object) *SoXtExaminerViewer.seekDistanceUsage: percentage (percentage | absolute) *SoXtExaminerViewer.zoomMin: 1.0 (float) *SoXtExaminerViewer.zoomMax: 179.0 (float) *SoXtExaminerViewer.autoClipping: on (on | off) *SoXtExaminerViewer.nearDistance: 2.4 (float, when autoClipping is off) *SoXtExaminerViewer.farDistance: 2.8 (float, when autoClipping is off) *SoXtExaminerViewer*BackgroundColor: black (color name or hex value)


Left Mouse: Rotate the virtual trackball. Middle Mouse: Ctrl + Left Mouse: Translate up, down, left and right. Ctrl + Middle Mouse: Left + Middle Mouse: Dolly in and out (gets closer to and further away from the object). <s> + click: Alternative to the Seek button. Press (but do not hold down) the <s> key, then click on a target object. Right Mouse: Open the popup menu.


SoXtFullViewer, SoXtViewer, SoXtComponent, SoXtRenderArea, SoXtWalkViewer, SoXtFlyViewer, SoXtPlaneViewer