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SoShuttle(3IV)() SoShuttle(3IV)()


SoShuttle — animated oscillating translation node


SoBase > SoFieldContainer > SoNode > SoTransformation > SoTranslation > SoShuttle


#include <Inventor/nodes/SoShuttle.h>

Fields from class SoShuttle:

SoSFVec3f translation0

SoSFVec3f translation1

SoSFFloat speed

SoSFBool on

Fields from class SoTranslation:

SoSFVec3f translation

Methods from class SoShuttle:


static SoType getClassTypeId()

Methods from class SoNode:

void setOverride(SbBool state)

SbBool isOverride() const

SoNode * copy(SbBool copyConnections = FALSE) const

virtual SbBool affectsState() const

static SoNode * getByName(const SbName &name)

static int getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

void setToDefaults()

SbBool hasDefaultValues() const

SbBool fieldsAreEqual(const SoFieldContainer *fc) const

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

SbBool set(const char *fieldDataString)

void get(SbString &fieldDataString)

virtual int getFields(SoFieldList &resultList) const

virtual SoField * getField(const SbName &fieldName) const

SbBool getFieldName(const SoField *field, SbName &fieldName) const

SbBool isNotifyEnabled() const

SbBool enableNotify(SbBool flag)

Methods from class SoBase:

void ref()

void unref() const

void unrefNoDelete() const

void touch()

virtual SoType getTypeId() const

SbBool isOfType(SoType type) const

virtual void setName(const SbName &name)

virtual SbName getName() const


The SoShuttle class is derived from SoTranslation, so it applies a translation to the current transformation. Using engines connected to the realTime global field, the translation value is animated over time between two fixed translations, achieving a shuttling effect. The period of the motion can be adjusted by changing the speed field. The current translation at any time is available in the translation field, inherited from SoTranslation


SoSFVec3f translation0

SoSFVec3f translation1

These define the two fixed translations that are interpolated to create the shuttling motion.

SoSFFloat speed

Defines the speed of the shuttle, in cycles per second.

SoSFBool on

Allows applications to enable or disable the motion easily.



Creates a shuttle node with default settings.

static SoType getClassTypeId()

Returns type identifier for this class.


SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction

Concatenates interpolated translation value with the current transformation matrix.


Returns transformation matrix specified by the interpolated translation.


Shuttle {

translation 0 0 0 translation0 0 0 0 translation1 0 0 0 speed 1 on TRUE


SoPendulum, SoRotor