table of contents
r.to.rast3(1grass) | GRASS GIS User's Manual | r.to.rast3(1grass) |
NAME¶
r.to.rast3 - Converts 2D raster map slices to one 3D raster volume map.
KEYWORDS¶
raster, conversion, voxel
SYNOPSIS¶
r.to.rast3
r.to.rast3 --help
r.to.rast3 [-m] input=name[,name,...]
output=name [tilesize=integer]
[--overwrite] [--help] [--verbose] [--quiet]
[--ui]
Flags:¶
Parameters:¶
- input=name[,name,...] [required]
-
2D raster maps which represent the slices - output=name [required]
-
Name for output 3D raster map - tilesize=integer
-
The maximum tile size in kilo bytes. Default is 32KB.
Default: 32
DESCRIPTION¶
Converts 2D raster map(s) into one raster3D map. It is important
to properly set the 3D region settings, especially number or layers and
depth of layers. If the 2D and 3D region settings are different, the 2D
resolution will be adjusted to the 3D resolution.
How r.to.rast3 works |
NOTES¶
Every 2D raster map is copied as one slice to the raster3D map.
Slices are counted from bottom to the top, so the bottom slice has to be
number 1.
If less number of 2D raster maps are provided than defined depths, the last
given 2D map is used to fill up the remaining raster3D slices to the
top.
EXAMPLES¶
EXAMPLE 1¶
This example shows how to convert 6 maps into one 3D map with 6
layers.
# Mapset data in Location slovakia3d g.region raster=prec_1,prec_2,prec_3,prec_4,prec_5,prec_6 -p g.region b=0 t=600 tbres=100 res3=100 -p3 r.to.rast3 input=prec_1,prec_2,prec_3,prec_4,prec_5,prec_6 output=new_3dmap
EXAMPLE 2¶
This example shows how to convert 3 maps into one 3D map with 6
layers.
# Mapset data in Location slovakia3d g.region b=0 t=600 tbres=100 res3=100 -p3 r.to.rast3 input=prec_1,prec_2,prec_3 output=new_3dmap
SEE ALSO¶
g.region, r3.to.rast, r.to.rast3elev
AUTHOR¶
Soeren Gebbert
SOURCE CODE¶
Available at: r.to.rast3 source code (history)
Accessed: Sunday Jan 22 07:36:36 2023
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