LIEROLIBRE(6) | lierolibre Manual | LIEROLIBRE(6) |
NAME¶
lierolibre - script to launch lierolibreSYNOPSIS¶
[ inputfile [inputdir [outputfile]]] [-f|--file inputfile] [-d|--dir inputdir] [-w|--write outputfile] [-v|--sdlvideo videodriver] [-h|--help]DESCRIPTION¶
lierolibre is an old-school earthworm action game. It is a direct fork of Liero.- Features:
- •
- 2 worms, 40 weapons, great playability, two game modes: Kill'em All and Game of Tag, plus AI-players without true intelligence!
- •
- Extensions via a hidden F1 menu:
- •
- Replays, game controller support, powerlevel palettes
- •
- Fullscreen, x2, x3 and x4 scaling via the F5, F6, F7 and F8 keys
OPTIONS¶
- [-f|--file] inputfile
- Reads game variables from the given file or directory.
- If inputfile points to a directory or a file with an unknown
extension, and inputdir is not set,
- [-d|--dir] inputdir
- Reads the files LIERO.CHR LIERO.SND NAMES.DAT from the given directory. If not set, the game uses the directory of inputfile instead.
- [-w|--write] outputfile
- Writes all game variables to a plain text file.
- -v|--sdlvideo videodriver
- Sets the SDL_VIDEODRIVER environment variable.
- -h|--help
- Print a brief help overview.
EXAMPLES¶
lierolibre mymod/LIERO.EXEReads game variables from a (potentially) modded EXE
file, and reads game data from files in mymod/.
lierolibre -f mymod/LIERO.EXE -d /usr/share/games/lierolibre -w
mymod_liero.cfg
Reads game variables from a (potentially) modded EXE file
and writes them to a plain text config file (and starts the game).
lierolibre mymod_liero.cfg mydata
Reads game variables from a custom plain text config
file, and reads the game data from another directory.
AUTHORS¶
This manual page was written by Martin Erik Werner <martinerikwerner@gmail.com>HISTORY¶
Joosa Reikkinen "Mets�nEl�imet"SEE ALSO¶
lierolibre-extractgfx(6) lierolibre-packgfx(6)2012-11-14 | lierolibre 0.5 |