NAME¶
SDL_Palette - Color palette for 8-bit pixel formats
STRUCTURE DEFINITION¶
typedef struct{
int ncolors;
SDL_Color *colors;
} SDL_Palette;
STRUCTURE DATA¶
- ncolors
- Number of colors used in this palette
- colors
- Pointer to SDL_Color structures that make up the
palette.
DESCRIPTION¶
Each pixel in an 8-bit surface is an index into the
colors field of the
SDL_Palette structure store in
SDL_PixelFormat. A
SDL_Palette should never need to be created manually. It is
automatically created when SDL allocates a
SDL_PixelFormat for a
surface. The colors values of a
SDL_Surfaces palette can be set
with the
SDL_SetColors.
SEE ALSO¶
SDL_Color,
SDL_Surface,
SDL_SetColors SDL_SetPalette