Name¶
AuServerName - get name of the server to use.
Synopsis¶
#include <audio/audiolib.h>
char *
AuServerName(
string)
char *
string;
Arguments¶
- string
- Specifies the default name.
Description¶
AuServerName returns the name of the server to use or an empty string if
it can not determine the proper value. If
string isn't NULL or a
pointer to NUL,
AuServerName returns
string, otherwise,
AuServerName looks in the enviroment for
AUDIOSERVER or if thats
not set,
DISPLAY.
See Also¶
AuGetErrorDatabaseText,
AuGetErrorText,
AuSetErrorHandler,
AuSetIOErrorHandler,
AuSynchronize.
audiolib -
Network Audio System C Language Interface