NAME¶
darkplaces - an engine for iD software's Quake and related games
SYNOPSIS¶
darkplaces [
-options ] [
+set cvar
value ] [
+console commands ]
DESCRIPTION¶
DarkPlaces is an OpenGL-only engine for Quake and related games, with
greatly enhanced effects and lighting and many features for mods.
OPTIONS¶
This program follows the Quake convention, with long options starting with a
single dash (`-'). Options include:
- -basedir
- Specify the location of the game data files. The default is the current
directory, which is not usually useful.
- -dedicated
- Run as a dedicated server, without the GUI. Alternatively, you can run
darkplaces-server if installed.
- -game
- Start the game using the files from a mission pack or a mod.
- -hipnotic
- Start the game with the Hipnotic mission pack.
- -rogue
- Start the game with the Rogue mission pack.
- -nexuiz
- Expect the basedir to contain the standalone game Nexuiz, instead
of Quake.
Various other mods and standalone games are supported, see
/usr/share/doc/darkplaces/README.Debian.
SEE ALSO¶
darkplaces-server(6),
/usr/share/doc/darkplaces/README.Debian.
AUTHOR¶
DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and
numerous contributors.
This manual page was written by David Banks <amoebae@gmail.com> and Simon
McVittie <smcv@debian.org> for the Debian project, and may be used by
others.