.TH vavoom 6 games .SS NAME vavoom \- The most advanced Doom/Heretic/Hexen/Strife source port around! .SH SYNOPSIS .B vavoom [ \-opengl ] [ \-d3d ] [ \-particles \fIn\fR ] [ \-surfcachesize \fIn\fR ] [ \-nosound ] [ \-no3dsound ] [ \-nomusic ] [ \-cddev \fIfile\fR ] [ \-openal ] [ \-nomouse ] [ \-nojoy ] [ \-nolan ] [ \-noudp ] [ \-ip \fIip_addr\fR ] [ \-noipx ] [ \-mpath ] [ \-port \fIn\fR ] { [ \-freedoom] | [ \-doom ] | [ \-doom2 ] | [ \-tnt ] | [ \-plutonia ] | [ \-heretic ] | [ \-hexen ] | [ \-strife ] } [ \-game \fIdirectory\fR ] [ \-devgame \fIdirectory\fR ] [ \-devsnd \fIsndinfo_script\fR ] [ \-progs \fIdirectory\fP ] .SH DESCRIPTION .B Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are Windows and Linux. Vavoom has a graphical launcher (vlaunch). .SH Graphic Options .TP .BI \-opengl selects OpenGL driver .TP .BI \-d3d selects Direct3D driver .TP .BI \-particles\ specifies number of particles to use, default is 2048, but you can't have less than 512 (i.e. you can't disable them) .TP .BI \-surfcachesize\ specifies size of surface cache memory, in kilobytes .SH Sound Options .TP .BI \-nosound disables all sound, music and CD-Audio .TP .BI \-nosfx disables sound .TP .BI \-no3dsound disables 3D sound, use original mode, Windows version only .TP .BI \-nomusic disables music .TP .BI \-nocdaudio disables CD music .TP .BI \-cddev\ specifies CD device \fIfile\fP, default /dev/cdrom, LINUX version only .TP .BI \-openal enabled OpenAL driver. .SH Input Options .BI \-nomouse disables mouse .TP .BI \-nojoy disables joystick .SH Network Options .BI \-nolan disables all LAN drivers .TP .BI \-noudp disables TCP/IP driver .TP .BI \-ip\
specifies IP address, Windows version only .TP .BI \-noipx disables IPX driver .TP .BI \-mpath enables MPATH TCP/IP driver, DOS version only .TP .BI \-port\ sets default LAN port .SH Game selection .BI \-freedoom look only for FreeDoom IWAD files .TP .BI \-doom look only for Doom IWAD files .TP .BI \-doom2 look only for Doom 2: Hell On Earth IWAD files .TP .BI \-tnt look only for Doom TNT: Evilution IWAD files .TP .BI \-plutonia look only for Doom: The Plutionia Experiment IWAD files .TP .BI \-heretic look only for Heretic IWAD files .TP .BI \-hexen look only for Hexen IWAD files .TP .BI \-strife look only for Strife IWAD files .SH Custom games and development .BI \-game\ specifies custom game. .TP .BI \-devgame\ like \fI-game\fR, but also sets Vavoom in development mode. .TP .BI \-devsound\ sets sound development mode, uses given SNDINFO script, sounds and music are loaded form archive \fIdirectory\fP, which is specified in script. .TP .BI \-progs\ specifies \fIdirectory\fP where to look for progs. Server progs are loaded from \fIfile\fP svprogs.dat, client progs - clprogs.dat. Path must include ending slash. Example: \-progs progs/myprogs/ .TP .BI \-file\ [ \.\.\.] specifies additional files. .TP .BI \-iwaddir\ [ \.\.\.] specifies additional directories where to look for IWAD files. .SH Debugging Options .BI \-debug creates a debug \fIfile\fP basev/debug.txt with all console messages. .TP .BI \-starttime\