'\" t .\" Title: glBindVertexArray .\" Author: [FIXME: author] [see http://docbook.sf.net/el/author] .\" Generator: DocBook XSL Stylesheets v1.76.1 .\" Date: 05/30/2012 .\" Manual: [FIXME: manual] .\" Source: [FIXME: source] .\" Language: English .\" .TH "GLBINDVERTEXARRAY" "3G" "05/30/2012" "[FIXME: source]" "[FIXME: manual]" .\" ----------------------------------------------------------------- .\" * Define some portability stuff .\" ----------------------------------------------------------------- .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .\" http://bugs.debian.org/507673 .\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" ----------------------------------------------------------------- .\" * set default formatting .\" ----------------------------------------------------------------- .\" disable hyphenation .nh .\" disable justification (adjust text to left margin only) .ad l .\" ----------------------------------------------------------------- .\" * MAIN CONTENT STARTS HERE * .\" ----------------------------------------------------------------- .SH "NAME" glBindVertexArray \- bind a vertex array object .SH "C SPECIFICATION" .HP \w'void\ glBindVertexArray('u .BI "void glBindVertexArray(GLuint\ " "array" ");" .SH "PARAMETERS" .PP \fIarray\fR .RS 4 Specifies the name of the vertex array to bind\&. .RE .SH "DESCRIPTION" .PP \fBglBindVertexArray\fR binds the vertex array object with name \fIarray\fR\&. \fIarray\fR is the name of a vertex array object previously returned from a call to \fBglGenVertexArrays\fR(), or zero to break the existing vertex array object binding\&. .PP If no vertex array object with name \fIarray\fR exists, one is created when \fIarray\fR is first bound\&. If the bind is successful no change is made to the state of the vertex array object, and any previous vertex array object binding is broken\&. .SH "ERRORS" .PP \fBGL_INVALID_OPERATION\fR is generated if \fIarray\fR is not zero or the name of a vertex array object previously returned from a call to \fBglGenVertexArrays\fR()\&. .SH "SEE ALSO" .PP \fBglGenVertexArrays\fR(), \fBglDeleteVertexArrays\fR() \fBglVertexAttribPointer\fR() \fBglEnableVertexAttribArray\fR() .SH "COPYRIGHT" .PP Copyright \(co 2010 Khronos Group\&. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1\&.0, 8 June 1999\&. \m[blue]\fBhttp://opencontent\&.org/openpub/\fR\m[]\&.