- wheezy 1.4.1-4
CONST D3DXWELDEPSILONS* epsilons,
CONST DWORD* adjacency,
DESCRIPTION¶Welds together similar vertices. The similarity between vert- ices can be the position and other components such as normal and color.
PARAMS¶mesh [In] Mesh which vertices will be welded together. flags [In] D3DXWELDEPSILONSFLAGS specifying how to weld. epsilons [In] How similar a component needs to be for welding. adjacency [In] Which faces are adjacent to other faces. adjacency_out [Out] Updated adjacency after welding. face_remap_out [Out] Which faces the old faces have been mapped to. vertex_remap_out [Out] Which vertices the old vertices have been mapped to.
RETURNS¶Success: D3D_OK. Failure: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
BUGS¶Attribute sorting not implemented.
IMPLEMENTATION¶Declared in "d3dx9mesh.h". Implemented in "dlls/d3dx9_36/mesh.c".
|Oct 2012||Wine API|