.TH gl_getcontext 3 "2 Aug 1997" "Svgalib (>= 1.2.11)" "Svgalib User Manual" .SH NAME gl_getcontext, currentcontext \- get the current graphics contents. .SH SYNOPSIS .B #include .BI "void gl_getcontext(GraphicsContext *" gc ); .BI "extern GraphicsContext " currentcontext ; /* this is already in vgagl.h */ .SH DESCRIPTION Save the current context in the structure variable .IR gc . You can also get the current context from the global variable .IR currentcontext ; However, simply access single elements in this structure with the macros given in .BR vgagl (7) but do not copy .I currentcontext in another structure. This is because the size of the structure might change and your program does not know it when it will be linked dynamically to future svgalib versions. Instead use .BR gl_allocatecontext (3) to allocate such a structure, fill it with .B gl_getcontext and release it with .BR free (3) after usage. .SH SEE ALSO .BR svgalib (7), .BR vgagl (7), .BR svgalib.conf (5), .BR threedkit (7), .BR testgl (1), .BR plane (1), .BR wrapdemo (1), .BR gl_allocatecontext (3), .BR gl_copyboxfromcontext (3), .BR gl_copyboxtocontext (3), .BR gl_freecontext (3), .BR gl_setcontext (3), .BR gl_setcontextheight (3), .BR gl_setcontextvga (3), .BR gl_setcontextvgavirtual (3), .BR gl_setcontextvirtual (3), .BR gl_setcontextwidth (3). .SH AUTHOR This manual page was edited by Michael Weller . The exact source of the referenced demo as well as of the original documentation is unknown. It is very likely that both are at least to some extent are due to Harm Hanemaayer . Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.