std::auto_ptr< _Tp >(3cxx) | std::auto_ptr< _Tp >(3cxx) |
NAME¶
std::auto_ptr< _Tp > -SYNOPSIS¶
Public Types¶
typedef _Tp element_type
Public Member Functions¶
auto_ptr (element_type *__p=0) throw ()
Detailed Description¶
template<typename _Tp>class std::auto_ptr< _Tp >¶
A simple smart pointer providing strict ownership semantics.An auto_ptr owns the object it holds a pointer to. Copying an auto_ptr copies the pointer and transfers ownership to the destination. If more than one auto_ptr owns the same object at the same time the behavior of the program is undefined.
The uses of auto_ptr include providing temporary exception-safety for dynamically allocated memory, passing ownership of dynamically allocated memory to a function, and returning dynamically allocated memory from a function. auto_ptr does not meet the CopyConstructible and Assignable requirements for Standard Library container elements and thus instantiating a Standard Library container with an auto_ptr results in undefined behavior.
Quoted from [20.4.5]/3. Good examples of what can and cannot be done with auto_ptr can be found in the libstdc++ testsuite. _GLIBCXX_RESOLVE_LIB_DEFECTS
- 127.
- auto_ptr<> conversion issues These resolutions have all been incorporated.
Member Typedef Documentation¶
template<typename _Tp> typedef _Tp std::auto_ptr< _Tp >:: element_type¶
The pointed-to type. Definition at line 92 of file auto_ptr.h.Constructor & Destructor Documentation¶
template<typename _Tp> std::auto_ptr< _Tp >::auto_ptr (element_type *__p = 0) throw () [inline], [explicit]¶
An auto_ptr is usually constructed from a raw pointer. Parameters:p A pointer (defaults to NULL).
This object now owns the object pointed to by p.
Definition at line 101 of file auto_ptr.h.
template<typename _Tp> std::auto_ptr< _Tp >::auto_ptr (auto_ptr< _Tp > &__a) throw () [inline]¶
An auto_ptr can be constructed from another auto_ptr. Parameters:a Another auto_ptr of the same
type.
This object now owns the object previously owned by a, which has
given up ownership.
Definition at line 110 of file auto_ptr.h.
template<typename _Tp> template<typename _Tp1 > std::auto_ptr< _Tp >:: auto_ptr (auto_ptr< _Tp1 > &__a) throw () [inline]¶
An auto_ptr can be constructed from another auto_ptr. Parameters:a Another auto_ptr of a different but
related type.
A pointer-to-Tp1 must be convertible to a pointer-to-Tp/element_type.
This object now owns the object previously owned by a, which has
given up ownership.
Definition at line 123 of file auto_ptr.h.
template<typename _Tp> std::auto_ptr< _Tp >::~auto_ptr () [inline]¶
When the auto_ptr goes out of scope, the object it owns is deleted. If it no longer owns anything (i.e., get() is NULL), then this has no effect. The C++ standard says there is supposed to be an empty throw specification here, but omitting it is standard conforming. Its presence can be detected only if _Tp::~_Tp() throws, but this is prohibited. [17.4.3.6]/2 Definition at line 168 of file auto_ptr.h.template<typename _Tp> std::auto_ptr< _Tp >::auto_ptr (auto_ptr_ref< element_type >__ref) throw () [inline]¶
Automatic conversions. These operations convert an auto_ptr into and from an auto_ptr_ref automatically as needed. This allows constructs such asauto_ptr<Derived> func_returning_auto_ptr(.....); ... auto_ptr<Base> ptr = func_returning_auto_ptr(.....);
Member Function Documentation¶
template<typename _Tp> element_type* std::auto_ptr< _Tp >::get (void) const throw () [inline]¶
Bypassing the smart pointer. Returns:The raw pointer being managed.
You can get a copy of the pointer that this object owns, for situations such as
passing to a function which only accepts a raw pointer.
Note:
This auto_ptr still owns the memory.
template<typename _Tp> element_type& std::auto_ptr< _Tp >::operator* () const throw () [inline]¶
Smart pointer dereferencing. If this auto_ptr no longer owns anything, then this operation will crash. (For a smart pointer, 'no longer owns anything' is the same as being a null pointer, and you know what happens when you dereference one of those...) Definition at line 179 of file auto_ptr.h.template<typename _Tp> element_type* std::auto_ptr< _Tp >::operator-> () const throw () [inline]¶
Smart pointer dereferencing. This returns the pointer itself, which the language then will automatically cause to be dereferenced. Definition at line 192 of file auto_ptr.h.template<typename _Tp> auto_ptr& std::auto_ptr< _Tp >::operator= ( auto_ptr< _Tp > &__a) throw () [inline]¶
auto_ptr assignment operator. Parameters:a Another auto_ptr of the same
type.
This object now owns the object previously owned by a, which has
given up ownership. The object that this one used to own and track has
been deleted.
Definition at line 134 of file auto_ptr.h.
template<typename _Tp> template<typename _Tp1 > auto_ptr& std::auto_ptr< _Tp >::operator= (auto_ptr< _Tp1 > &__a) throw () [inline]¶
auto_ptr assignment operator. Parameters:a Another auto_ptr of a different but
related type.
A pointer-to-Tp1 must be convertible to a pointer-to-Tp/element_type.
This object now owns the object previously owned by a, which has
given up ownership. The object that this one used to own and track has
been deleted.
Definition at line 152 of file auto_ptr.h.
template<typename _Tp> element_type* std::auto_ptr< _Tp >::release () throw () [inline]¶
Bypassing the smart pointer. Returns:The raw pointer being managed.
You can get a copy of the pointer that this object owns, for situations such as
passing to a function which only accepts a raw pointer.
Note:
This auto_ptr no longer owns the memory. When
this object goes out of scope, nothing will happen.
template<typename _Tp> void std::auto_ptr< _Tp >::reset ( element_type *__p = 0) throw () [inline]¶
Forcibly deletes the managed object. Parameters:p A pointer (defaults to NULL).
This object now owns the object pointed to by p. The previous
object has been deleted.
Definition at line 238 of file auto_ptr.h.
Author¶
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