.TH "SoPointSizeElement" 3 "Sat Oct 12 2013" "Version 4.0.0a" "Coin" \" -*- nroff -*- .ad l .nh .SH NAME SoPointSizeElement \- .PP The \fBSoPointSizeElement\fP changes the pointsize setting of the render state\&. .PP Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element\&. .SH SYNOPSIS .br .PP .PP \fC#include \fP .PP Inherits \fBSoFloatElement\fP\&. .PP Inherited by \fBSoGLPointSizeElement\fP\&. .SS "Public Member Functions" .in +1c .ti -1c .RI "virtual void \fBinit\fP (\fBSoState\fP *state)" .br .in -1c .SS "Static Public Member Functions" .in +1c .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .ti -1c .RI "static int \fBgetClassStackIndex\fP (void)" .br .ti -1c .RI "static void * \fBcreateInstance\fP (void)" .br .ti -1c .RI "static void \fBinitClass\fP (void)" .br .ti -1c .RI "static void \fBset\fP (\fBSoState\fP *const state, \fBSoNode\fP *const node, const float pointSize)" .br .ti -1c .RI "static void \fBset\fP (\fBSoState\fP *const state, const float pointSize)" .br .ti -1c .RI "static float \fBget\fP (\fBSoState\fP *const state)" .br .ti -1c .RI "static float \fBgetDefault\fP ()" .br .in -1c .SS "Protected Member Functions" .in +1c .ti -1c .RI "virtual \fB~SoPointSizeElement\fP ()" .br .in -1c .SS "Additional Inherited Members" .SH "Detailed Description" .PP The \fBSoPointSizeElement\fP changes the pointsize setting of the render state\&. .PP Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element\&. The \fBSoPointSizeElement\fP class itself is just a generic abstraction for the underlying So*PointSizeElement classes with code specific for each supported immediate mode rendering library\&. .SH "Constructor & Destructor Documentation" .PP .SS "SoPointSizeElement::~SoPointSizeElement (void)\fC [protected]\fP, \fC [virtual]\fP" Destructor\&. .SH "Member Function Documentation" .PP .SS "\fBSoType\fP SoPointSizeElement::getClassTypeId (void)\fC [static]\fP" This static method returns the class type\&. .PP Reimplemented from \fBSoFloatElement\fP\&. .PP Reimplemented in \fBSoGLPointSizeElement\fP\&. .SS "int SoPointSizeElement::getClassStackIndex (void)\fC [static]\fP" This static method returns the state stack index for the class\&. .PP Reimplemented from \fBSoFloatElement\fP\&. .PP Reimplemented in \fBSoGLPointSizeElement\fP\&. .SS "void * SoPointSizeElement::createInstance (void)\fC [static]\fP" \fIThis API member is considered internal to the library, as it is not likely to be of interest to the application programmer\&.\fP .PP Reimplemented in \fBSoGLPointSizeElement\fP\&. .SS "void SoPointSizeElement::initClass (void)\fC [static]\fP" Initialize relevant common data for all instances, like the type system\&. .PP Reimplemented from \fBSoFloatElement\fP\&. .PP Reimplemented in \fBSoGLPointSizeElement\fP\&. .SS "void SoPointSizeElement::init (\fBSoState\fP *state)\fC [virtual]\fP" This function initializes the element type in the given \fBSoState\fP\&. It is called for the first element of each enabled element type in \fBSoState\fP objects\&. .PP Reimplemented from \fBSoFloatElement\fP\&. .PP Reimplemented in \fBSoGLPointSizeElement\fP\&. .SS "void SoPointSizeElement::set (\fBSoState\fP *conststate, \fBSoNode\fP *constnode, const floatpointSize)\fC [static]\fP" Static method for setting the current \fIpointSize\fP value in the given traversal \fIstate\fP\&. .SS "void SoPointSizeElement::set (\fBSoState\fP *conststate, const floatpointSize)\fC [static]\fP" Static method for setting the current \fIpointSize\fP value in the given traversal \fIstate\fP\&. .SS "float SoPointSizeElement::get (\fBSoState\fP *conststate)\fC [static]\fP" Static method for returning the current pointsize setting in the given traversal \fIstate\fP\&. .SS "float SoPointSizeElement::getDefault (void)\fC [static]\fP" Returns default pointsize setting\&. .SH "Author" .PP Generated automatically by Doxygen for Coin from the source code\&.