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NOT(3G) [FIXME: manual] NOT(3G)

NAME

not - logically invert a boolean vector

DECLARATION

bvec not(bvec x);

PARAMETERS

x

Specifies the vector to be inverted.

DESCRIPTION

not logically inverts the boolean vector x. It returns a new boolean vector for which each element i is computed as !x[i].

VERSION SUPPORT

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
not

SEE ALSO

any(), all()

COPYRIGHT

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

COPYRIGHT

Copyright © 2011-2014 Khronos Group

05/21/2015 [FIXME: source]