.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_RectsEqualEpsilon: .\" https://wiki.libsdl.org/SDL_RectsEqualEpsilon .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision release-3.2.10-0-g877399b2b .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_RectsEqualEpsilon .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_RectsEqualEpsilon 3 "SDL 3.2.10" "Simple Directmedia Layer" "SDL3 FUNCTIONS" .SH NAME SDL_RectsEqualEpsilon \- Determine whether two floating point rectangles are equal, within some given epsilon\[char46] .SH HEADER FILE Defined in SDL3/SDL_rect\[char46]h .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "SDL_FORCE_INLINE bool SDL_RectsEqualEpsilon(const SDL_FRect *a, const SDL_FRect *b, float epsilon); .fi .SH DESCRIPTION Rectangles are considered equal if both are not NULL and each of their x, y, width and height are within .BR epsilon of each other\[char46] If you don't know what value to use for .BR epsilon , you should call the .BR SDL_RectsEqualFloat function instead\[char46] Note that this is a forced-inline function in a header, and not a public API function available in the SDL library (which is to say, the code is embedded in the calling program and the linker and dynamic loader will not be able to find this function inside SDL itself)\[char46] .SH FUNCTION PARAMETERS .TP .I a the first rectangle to test\[char46] .TP .I b the second rectangle to test\[char46] .TP .I epsilon the epsilon value for comparison\[char46] .SH RETURN VALUE Returns true if the rectangles are equal, false otherwise\[char46] .SH THREAD SAFETY It is safe to call this function from any thread\[char46] .SH AVAILABILITY This function is available since SDL 3\[char46]2\[char46]0\[char46] .SH SEE ALSO .BR \(bu (3), .BR SDL_RectsEqualFloat (3)