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roar_simple_stream(3) System Manager's Manual: RoarAudio roar_simple_stream(3)

NAME

roar_simple_stream - Opens a stream to RoarAudio's sound server

SYNOPSIS

#include <roaraudio.h>

int roar_simple_stream(int rate, int channels, int bits, int codec, char * server, int dir, char * name);

DESCRIPTION

This creates a new stream to RoarAudio. Normally you want to use one of roar_simple_play(3), roar_simple_monitor(3), roar_simple_record(3) or roar_simple_filter(3).

his functions are marked obsolete and will be removed very soon. Please upgrade to VS API. See roar_vs_new_simple(3).

PARAMETERS

For an explanation on these parameters see roar_simple_play(3).

The direction of the new stream. See below for a list of valid directions.

STREAM DIRECTIONS

This stream directions means that a player streams data to the server in order to play it back.

This direction is to record audio from the soundcard. This is used if for example you want to get data from your microphon or line in.

This direction is used to get a copy of what the server sends to the soundcard. This can for example be used to stream the fully mixed data to Icecast (see icecast2(1)).

This is used to crate a filter stream: A filter stream is a stream used to filter the output of the sound server by some tool. This can for example be used for an software equalizer. The filter stream is the only bi-directional stream. You have to read some data and write back data of exactly the same size.

This is the type of the stream the server sends to the soundcard. You can not create such a stream. It's only listend for completeness.

RETURN VALUE

On success these calls return a filehandle. On error, -1 is returned.

EXAMPLES

FIXME

SEE ALSO

roar_vs_new_simple(3), roar_simple_play(3), roar_simple_close(3), libroar(7), RoarAudio(7).

May 2011 RoarAudio