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persist.h(3) Library Functions Manual persist.h(3)

NAME

persist.h - Persistence library classes.

SYNOPSIS

#include <cc++/config.h>
#include <cc++/exception.h>
#include <cc++/missing.h>
#include <cc++/string.h>
#include <iostream>
#include <string>
#include <vector>
#include <deque>
#include <map>

Classes


class ost::TypeManager
This class manages the types for generation of the persistent objects. class ost::TypeManager::Registration
This manages a registration to the typemanager - attempting to remove problems with the optimisers. class ost::BaseObject
BaseObject. class ost::Engine
Engine.

Namespaces


ost

Macros


#define NO_COMPRESSION
#define NS_PREFIX ost::
#define DECLARE_PERSISTENCE(ClassType)
#define IMPLEMENT_PERSISTENCE(ClassType, FullyQualifiedName)
#define CCXX_ENGINEWRITE_REF(valref) writeBinary((const uint8*)&valref,sizeof(valref))
#define CCXX_ENGINEREAD_REF(valref) readBinary((uint8*)&valref,sizeof(valref))

Typedefs


typedef class BaseObject *(* ost::NewBaseObjectFunction) (void)

Detailed Description

Persistence library classes.

Macro Definition Documentation

#define CCXX_ENGINEREAD_REF(valref) readBinary((uint8*)&valref,sizeof(valref))

#define CCXX_ENGINEWRITE_REF(valref) writeBinary((const uint8*)&valref,sizeof(valref))

#define DECLARE_PERSISTENCE(ClassType)

Value:


public: friend NS_PREFIX Engine& operator>>( NS_PREFIX Engine& ar, ClassType *&ob); friend NS_PREFIX Engine& operator<<( NS_PREFIX Engine& ar, ClassType const &ob); friend NS_PREFIX BaseObject *createNew##ClassType(); virtual const char* getPersistenceID() const; static NS_PREFIX TypeManager::Registration registrationFor##ClassType;

#define IMPLEMENT_PERSISTENCE(ClassType, FullyQualifiedName)

Value:


NS_PREFIX BaseObject *createNew##ClassType() { return new ClassType; } const char* ClassType::getPersistenceID() const {return FullyQualifiedName;} NS_PREFIX Engine& operator>>(NS_PREFIX Engine& ar, ClassType &ob) { ar >> (NS_PREFIX BaseObject &) ob; return ar; } NS_PREFIX Engine& operator>>(NS_PREFIX Engine& ar, ClassType *&ob) { ar >> (NS_PREFIX BaseObject *&) ob; return ar; } NS_PREFIX Engine& operator<<(NS_PREFIX Engine& ar, ClassType const &ob) { ar << (NS_PREFIX BaseObject const *)&ob; return ar; } NS_PREFIX TypeManager::Registration ClassType::registrationFor##ClassType(FullyQualifiedName, createNew##ClassType);

#define NO_COMPRESSION

#define NS_PREFIX ost::

Author

Generated automatically by Doxygen for GNU CommonC++ from the source code.

Sun Dec 27 2020 GNU CommonC++