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FBB::OneKey(3bobcat) One keystroke input FBB::OneKey(3bobcat)

NAME

FBB::OneKey - Single keystroke input, not requiring `Return’

SYNOPSIS

#include <bobcat/onekey>
Linking option: -lbobcat

DESCRIPTION

OneKey objects may be used to realize `direct keyboard input’: a pressed key becomes available without the need for pressing Enter. The characters are obtained from the standard input stream. Direct key entry remains in effect for as long as the OneKey object exists. Once the object is destroyed the standard input stream will return to its default mode of operation, in which input is `confirmed’ by a newline character.

NAMESPACE

FBB
All constructors, members, operators and manipulators, mentioned in this man-page, are defined in the namespace FBB.

INHERITS FROM

-

ENUMERATION

The OneKey::Mode enumeration is used to control echoing of returned characters. It has two values:

OFF: returned characters are not echoed to the standard output stream;
ON: returned characters are echoed to the standard output stream.

CONSTRUCTORS

OneKey(OneKey::Mode state = OneKey::OFF):
This constructor initializes the OneKey input object. By default, entered characters are not echoed. By constructing the object with the OneKey::ON argument, entered characters are echoed to the standard output stream.
This construct throws an Exception exception if it not properly complete. The constructor may fail for the following reasons:
the standard input stream is not a tty (e.g., when the standard input stream is redirected to a file);
the current state of the standard input stream can’t be determined;
the standard input stream’s state can’t be changed to the `direct keyboard input’ mode.

Copy and move constructors (and assignment operators) are not available.

MEMBER FUNCTIONS

int get() const:
Returns the next character from the standard input stream, without the need for pressing Enter.
void setEcho(OneKey::Mode state):
Changes the echo-state of the OneKey object. The argument may be either OneKey::ON or OneKey::OFF.

EXAMPLE

/*

driver.cc */ #include <iostream> #include <string> #include <bobcat/onekey> using namespace std; using namespace FBB; int main() {
try
{
OneKey onekey;
cout << "Usage: 1: next chars are echoed, 0: no echo, q: quits\n";
while (true)
{
char c;

cout << "ready...\n";
cout << "Got character ’" << (c = onekey.get()) << "’\n";
switch (c)
{
case ’1’:
onekey.setEcho(OneKey::ON);
break;
case ’0’:
onekey.setEcho(OneKey::OFF);
break;
case ’q’:
return 0;
}
}
}
catch (exception const &e)
{
cout << e.what() << endl;
return 1;
} }

FILES

bobcat/onekey - defines the class interface

SEE ALSO

bobcat(7), tty(3bobcat)

BUGS

None Reported.

BOBCAT PROJECT FILES

https://fbb-git.gitlab.io/bobcat/: gitlab project page;
bobcat_5.09.01-x.dsc: detached signature;
bobcat_5.09.01-x.tar.gz: source archive;
bobcat_5.09.01-x_i386.changes: change log;
libbobcat1_5.09.01-x_*.deb: debian package containing the libraries;
libbobcat1-dev_5.09.01-x_*.deb: debian package containing the libraries, headers and manual pages;

BOBCAT

Bobcat is an acronym of `Brokken’s Own Base Classes And Templates’.

COPYRIGHT

This is free software, distributed under the terms of the GNU General Public License (GPL).

AUTHOR

Frank B. Brokken (f.b.brokken@rug.nl).

2005-2021 libbobcat-dev_5.09.01