|Data(3U)||InterViews Reference Manual||Data(3U)|
NAME¶Data - object containing undo information for storage in a command
DESCRIPTION¶Data is an abstract base class for objects that components store in commands they (un)interpret. Components use Data subclasses to store whatever information they need to uninterpret the command.
- The constructor is protected to prevent instantiation.
SEE ALSO¶Command(3U), Component(3U), Resource(3I)
|23 January 1991||Unidraw|