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SoCoordinate4(3IV)() SoCoordinate4(3IV)()

NAME

SoCoordinate4 — rational coordinate point node

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoCoordinate4

SYNOPSIS

#include <Inventor/nodes/SoCoordinate4.h>


Fields from class SoCoordinate4:


SoMFVec4f point


Methods from class SoCoordinate4:


SoCoordinate4()

static SoType getClassTypeId()


Methods from class SoNode:


void setOverride(SbBool state)

SbBool isOverride() const

SoNode * copy(SbBool copyConnections = FALSE) const

virtual SbBool affectsState() const

static SoNode * getByName(const SbName &name)

static int getByName(const SbName &name, SoNodeList &list)


Methods from class SoFieldContainer:


void setToDefaults()

SbBool hasDefaultValues() const

SbBool fieldsAreEqual(const SoFieldContainer *fc) const

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

SbBool set(const char *fieldDataString)

void get(SbString &fieldDataString)

virtual int getFields(SoFieldList &resultList) const

virtual SoField * getField(const SbName &fieldName) const

SbBool getFieldName(const SoField *field, SbName &fieldName) const

SbBool isNotifyEnabled() const

SbBool enableNotify(SbBool flag)


Methods from class SoBase:


void ref()

void unref() const

void unrefNoDelete() const

void touch()

virtual SoType getTypeId() const

SbBool isOfType(SoType type) const

virtual void setName(const SbName &name)

virtual SbName getName() const

DESCRIPTION

This node defines a set of 3D coordinates to be used by subsequent vertex-based shape nodes (those derived from SoVertexShape) or shape nodes that use them as control points (such as NURBS curves and surfaces). Coordinates are specifed as rational 4-vectors; the corresponding 3D point is computed by dividing the first three components by the fourth. This node does not produce a visible result during rendering; it simply replaces the current coordinates in the rendering state for subsequent nodes to use.

This node exists primarily for use with NURBS curves and surfaces. However, it can be used to define coordinates for any vertex-based shape.

FIELDS


SoMFVec4f point

Coordinate point(s).


METHODS


SoCoordinate4()

Creates a coordinate node with default settings.



static SoType getClassTypeId()

Returns type identifier for this class.


ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction

Sets coordinates in current traversal state.


FILE FORMAT/DEFAULTS

Coordinate4 {

point 0 0 0 1
}

SEE ALSO

SoCoordinate4, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoNurbsCurve, SoNurbsProfile, SoNurbsSurface, SoVertexShape