.\" Generated by the Allegro makedoc utility .TH pivot_sprite_lit 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME pivot_sprite_lit \- Rotates a sprite around a specified point. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void pivot_sprite_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, .B int cx, int cy, fixed angle); .SH DESCRIPTION Like rotate_sprite_lit(), but aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates around this point. .SH SEE ALSO .BR rotate_sprite_lit (3alleg4), .BR pivot_scaled_sprite_lit (3alleg4), .BR pivot_sprite_v_flip_lit (3alleg4), .BR exsprite (3alleg4)