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other versions
- trixie 3.2.10+ds-1
- testing 3.2.28+ds-1
- unstable 3.2.30+ds-1
- experimental 3.3.6+git20251229~95ac0ff+ds-1
| SDL_GPUColorTargetDescription(3type) | SDL3 DATATYPES | SDL_GPUColorTargetDescription(3type) |
NAME¶
SDL_GPUColorTargetDescription - A structure specifying the parameters of color targets used in a graphics pipeline.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_GPUColorTargetDescription
{
SDL_GPUTextureFormat format; /**< The pixel format of the texture to be used as a color target. */
SDL_GPUColorTargetBlendState blend_state; /**< The blend state to be used for the color target. */
} SDL_GPUColorTargetDescription;
AVAILABILITY¶
This struct is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_GPUGraphicsPipelineTargetInfo(3type)
| SDL 3.2.10 | Simple Directmedia Layer |