.\" -*-nroff-*- .TH zdbsp 1 "February 2018" .\" .UC 4 .SH NAME zdbsp \- GL Nodes builder for DOOM engines .SH SYNOPSIS .B zdbsp .RI "[" options "] " input.wad ... [\-o output.wad] .PP .B zdbsp .I @argfile.rsp .PP .SH DESCRIPTION .I ZDBSP is a nodes builder specially designed to be used with OpenGL-based DOOM game engines. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy for an OpenGL DOOM engine to compute the polygons needed for drawing the levels. .SH OPTIONS .TP .B \-\-help Displays a summary of all ZDBSP's command line options, as if you had run ZDBSP without any options. .SH AUTHORS Copyright (C) 2002-2016 Marisa Heit .PP Copyright (C) 2006-2017 Christoph Oelckers .SH LICENSE This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. .PP This program is is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. .SH "SEE ALSO" .PP The ZDBSP Homepage: .UR https://github.com/rheit/zdbsp https://github.com/rheit/zdbsp .UE