.TH rbdoom3bfg 6 "October 20, 2014" "" "" .SH NAME rbdoom3bfg \- Robert Beckeban's Doom 3 BFG Edition .SH SYNOPSIS .B rbdoom3bfg .RI [ options ] .br .SH DESCRIPTION .B rbdoom3bfg is a port of the id-soft released GPL'ed version of the Doom 3 BFG-Edition engine. It targets Linux support, 64-bit support and source code cleanup. .PP The goal of RBDoom3BFG is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs present in the original DOOM 3 will be fixed (when identified) without altering the original game-play. .PP .SH OPTIONS The game can be tweaked using some console commands which usually also can be passed using the commandline. Below, for any values named .I boolean a "0" means disable and "1" enable. Note that some values might be stored in the user's profile and are persistent over restarts. .TP \fB+set fs_game \fImodDirectoryName\fP Defines the mod directory to be used. Best used with \fB+set fs_resourceLoadPriority\fP. .TP \fB+set fs_resourceLoadPriority \fIvalue\fP When .I value is .B 0 set priority the mod's content over the game's one. .TP \fB+set com_allowconsole \fIboolean\fR Allow (default) or disallow console access. .TP \fB+set com_showFPS \fIvalue\fR show frames rendered per second. Use this value: \fB 0 \fP to turn off (default), \fB 1 \fP default bfg values, \fB 2 \fP only show FPS (classic view) .TP \fB+set com_speeds \fIboolean\fR Show engine timings. Default is off.q .TP \fB+set com_forceGenericSIMD \fIboolean\fR Force the use of generic platform independent SIMD code. Default is off. .SH NOTES To actually play Doom3 BFG Edition, you need a copy of the (non-free) game data. Please see /usr/share/doc/rbdoom3bfg/README.txt.gz for details. .SH AUTHORS This manpage was written by Tobias Frost and is licensed under the GPL-2 or at your option any later version.