.TH QUAKE3 6 2016-01-16 .SH NAME quake3 \- Quake III Arena client .SH SYNOPSIS .B quake3 .BR "" [ \-h | \-\-help ] .BR "" [ \-q | \-\-quiet ] .IR "" [ "debugging options" ] .BR "" [ +set .IR option " " value ]... .SH DESCRIPTION .B quake3 is the client for Quake III Arena, a multiplayer network game. .SH OPTIONS The wrapper script used for Quake III Arena in Debian accepts these options: .TP \fB\-h\fR, \fB\-\-help\fR Display a short help summary .TP \fB\-q\fR, \fB\-\-quiet\fR Disable all console output .TP \fB\-\-demo\fR Run the demo version, even if the full game is installed .TP \fB\-\-debugger=\fIDEBUGGER\fR Prepend a debugger or other prefix (such as \fBstrace\fR) to the engine command line .TP \fB\-\-print\-backtrace\fR Use \fBgdb\fR(1) to get a backtrace if the engine crashes (the \fBgdb\fR package must be installed) .PP Additionally, if \fBquake3\fR is run via a symbolic link whose name is \fBquake3-team-arena\fR, it will play the expansion pack, \fBQuake III Team Arena\fR. This requires that additional data files are installed. Similarly, a symbolic link named \fBquake3-demo\fR is equivalent to the \fB\-\-demo\fR option. .PP Any console command can also be prefixed with \fB+\fR and used as a command-line option (press Shift+Esc to access the in-game console), including: .TP \fB+set\fR \fIoption\fR \fIvalue\fR Set an option (see below for some options) .TP \fB+connect\fR \fIserver\fR[\fB:\fIport\fR] Connect to a server .PP Options that can be set with \fB+set\fR (note that this is not a full list!) include: .PP \fBcg_drawFPS\fR .PP \fBcg_drawTeamOverlay\fR .PP \fBcg_fov\fR .PP \fBcg_lagometer\fR .PP \fBcg_shadows\fR .PP \fBcg_thirdPerson\fR .PP \fBcg_thirdPersonAngle\fR .PP \fBcg_thirdPersonRange\fR .PP \fBcg_zoomfov\fR .PP \fBcl_mouseAccel\fR .PP \fBcom_blood\fR .PP \fBcom_hunkMegs\fR .PP \fBcom_maxfps\fR .PP \fBcom_soundMegs\fR .PP \fBcom_zoneMegs\fR .PP \fBfs_basepath\fR .PP \fBfs_game\fR .PP \fBr_allowExtensions\fR .PP \fBr_allowSoftwareGL\fR .TP \fBr_customheight\fR (Requires +set r_mode \-1) .TP \fBr_customwidth\fR (Requires +set r_mode \-1) .PP \fBr_dynamiclight\fR .PP \fBr_ext_compress_textures\fR .PP \fBr_ext_compressed_textures\fR .PP \fBr_fullscreen\fR .PP \fBr_ignoreGLErrors\fR .PP \fBr_mode\fR .SH FILES .TP \fI~/.q3a/baseq3\fR Configuration and state for Quake III Arena .TP \fI~/.q3a/missionpack\fR Configuration and state for Quake III: Team Arena, if installed .SH SEE ALSO .BR quake3-server (6), .BR ioquake3 (6) .SH AUTHOR The Quake III Arena binary used is a modified ioQuake3; originally created by Id Software, now maintained by the ioQuake3 community. .PP This manual page was written by Jack "jscinoz" Coulter , Bruno "Fuddl" Kleinert and Simon McVittie for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. .PP On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.