.\"Text automatically generated by txt2man .TH PACMAN4CONSOLEEDIT "1" "Feb 2014" "PACMAN4CONSOLEEDIT" "Editor to make pacman4console mazes" .SH NAME \fBpacman4consoleedit \fP- editor to make pacman4console mazes \fB .SH SYNOPSIS .nf .fam C \fBpacman4consoleedit\fP .fam T .fi .fam T .fi .SH DESCRIPTION This manual page documents briefly the \fBpacman4consoleedit\fP. .PP \fBpacman4consoleedit\fP is an editor used to make new pacman4console mazes. .SH EDITOR KEYS .TP .B 0 Insert space (way) .TP .B 1 Insert wall .TP .B 2 Insert pill .TP .B 3 Insert vitamin .TP .B 4 Insert an exit for fantasms .TP .B 5 Change position of the red fantasm .TP .B 6 Change position of the cyan fantasm .TP .B 7 Change position of the magenta fantasm .TP .B 8 Change position of the orange fantasm .TP .B 9 Change position of the Pacman .TP .B f Change all spaces to pills .TP .B c Change all pills to spaces .TP .B q Save and exit .SH MAZE FILE LOCATION The maze files are localized at /usr/share/pacman4console/Levels. .SH TIPS .IP \(bu 3 The spawning wall is a wall that the ghosts can go through but Pacman cannot. These can be used to make levels REALLY difficult. Check level 09. .IP \(bu 3 Borders shouldn't need to be used, but give it a more Pacman-like feel. If a ghost or Pacman are able to reach the very edge of the board, he will be teleported to the opposite side of the level, both X and Y just like in the regular game. .IP \(bu 3 See any included level__.dat file for examples. .SH SEE ALSO \fBpacman4console\fP(6) .SH AUTHOR pacman4console was written by Michael Billars (aka Dr. Mike) and is available at https://sites.google.com/site/doctormike/pacman.html. .PP This manual page was written by Joao Eriberto Mota Filho for the Debian project (but may be used by others).