.TH TICKIT_RENDERBUFFER_TRANSLATE 3 .SH NAME tickit_renderbuffer_translate \- move the base of output functions .SH SYNOPSIS .EX .B #include .sp .BI "void tickit_renderbuffer_translate(TickitRenderBuffer *" rb ", int " downward ", int " rightward ); .EE .sp Link with \fI\-ltickit\fP. .SH DESCRIPTION \fBtickit_renderbuffer_translate\fP() applies a translation to the co-ordinate system used by \fBtickit_renderbuffer_goto\fP(3) and the \fB_at\fP-suffixed absolute-position drawing functions, and returned by \fBtickit_renderbuffer_get_cursorpos\fP(3). .PP To undo the effects of any of this functions, it should be used within nested pairs of calls to \fBtickit_renderbuffer_save\fP(3) and \fBtickit_renderbuffer_restore\fP(3). This function only affects the subsequent drawing operations; it do not affect existing stored content, nor the behaviour of \fBtickit_renderbuffer_flush_to_term\fP(3). .SH "RETURN VALUE" These functions return no value. .SH "SEE ALSO" .BR tickit_renderbuffer_new (3), .BR tickit_renderbuffer_clip (3), .BR tickit_renderbuffer_mask (3), .BR tickit_renderbuffer (7), .BR tickit (7)