.\" -*- mode: troff; coding: utf-8 -*- .\" Automatically generated by Pod::Man 5.01 (Pod::Simple 3.43) .\" .\" Standard preamble: .\" ======================================================================== .de Sp \" Vertical space (when we can't use .PP) .if t .sp .5v .if n .sp .. .de Vb \" Begin verbatim text .ft CW .nf .ne \\$1 .. .de Ve \" End verbatim text .ft R .fi .. .\" \*(C` and \*(C' are quotes in nroff, nothing in troff, for use with C<>. .ie n \{\ . ds C` "" . ds C' "" 'br\} .el\{\ . ds C` . ds C' 'br\} .\" .\" Escape single quotes in literal strings from groff's Unicode transform. .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" .\" If the F register is >0, we'll generate index entries on stderr for .\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index .\" entries marked with X<> in POD. Of course, you'll have to process the .\" output yourself in some meaningful fashion. .\" .\" Avoid warning from groff about undefined register 'F'. .de IX .. .nr rF 0 .if \n(.g .if rF .nr rF 1 .if (\n(rF:(\n(.g==0)) \{\ . if \nF \{\ . de IX . tm Index:\\$1\t\\n%\t"\\$2" .. . if !\nF==2 \{\ . nr % 0 . nr F 2 . \} . \} .\} .rr rF .\" ======================================================================== .\" .IX Title "pods::SDL::Pango 3pm" .TH pods::SDL::Pango 3pm 2024-01-10 "perl v5.38.2" "User Contributed Perl Documentation" .\" For nroff, turn off justification. Always turn off hyphenation; it makes .\" way too many mistakes in technical documents. .if n .ad l .nh .SH NAME SDL::Pango \- Text rendering engine .SH CATEGORY .IX Header "CATEGORY" Pango .SH SYNOPSIS .IX Header "SYNOPSIS" .Vb 9 \& use SDL; \& use SDL::Color; \& use SDL::Surface; \& use SDL::Overlay; \& use SDL::Rect; \& use SDL::Video; \& use SDL::PixelFormat; \& use SDL::Pango; \& use SDL::Pango::Context; \& \& SDL::Pango::init(); \& \& my $context = SDL::Pango::Context\->new; \& SDL::Pango::set_default_color($context, 0xA7C344FF, 0); \& SDL::Pango::set_markup($context, \*(AqHello World!\*(Aq, \-1); \& \& SDL::init(SDL_INIT_VIDEO); \& \& my $display = SDL::Video::set_video_mode(640, 480, 32, SDL_SWSURFACE); \& my $bg = SDL::Video::map_RGB($display\->format, 0x12, 0x22, 0x45); \& SDL::Video::fill_rect($display, SDL::Rect\->new(0, 0, 640, 480), $bg); \& \& my $surface = SDL::Pango::create_surface_draw($context); \& SDL::Video::blit_surface($surface, SDL::Rect\->new(0, 0, 640, 480), $display, SDL::Rect\->new(0, 0, 640, 480)); \& \& SDL::Video::update_rect($display, 0, 0, 0, 0); \& SDL::delay(2000); .Ve .SH CONSTANTS .IX Header "CONSTANTS" The constants are exported by default. You can avoid this by doing: .PP .Vb 1 \& use SDL::Pango (); .Ve .PP and access them directly: .PP .Vb 1 \& SDL::Pango::SDLPANGO_DIRECTION_NEUTRAL; .Ve .PP or by choosing the export tags below: .PP Export tag: ':align' .IP SDLPANGO_ALIGN_LEFT 4 .IX Item "SDLPANGO_ALIGN_LEFT" Left alignment .IP SDLPANGO_ALIGN_CENTER 4 .IX Item "SDLPANGO_ALIGN_CENTER" Centered .IP SDLPANGO_ALIGN_RIGHT 4 .IX Item "SDLPANGO_ALIGN_RIGHT" Right alignment .PP Export tag: ':direction' .IP SDLPANGO_DIRECTION_LTR 4 .IX Item "SDLPANGO_DIRECTION_LTR" Left to right .IP SDLPANGO_DIRECTION_RTL 4 .IX Item "SDLPANGO_DIRECTION_RTL" Right to left .IP SDLPANGO_DIRECTION_WEAK_LTR 4 .IX Item "SDLPANGO_DIRECTION_WEAK_LTR" Left to right (weak) .IP SDLPANGO_DIRECTION_WEAK_RTL 4 .IX Item "SDLPANGO_DIRECTION_WEAK_RTL" Right to left (weak) .IP SDLPANGO_DIRECTION_NEUTRAL 4 .IX Item "SDLPANGO_DIRECTION_NEUTRAL" Neutral .SH METHODS .IX Header "METHODS" .SS init .IX Subsection "init" .Vb 1 \& SDL::Pango::init(); .Ve .PP Initialize the Glib and Pango API. This must be called before using other functions in this library, excepting SDL::Pango::was_init. SDL does not have to be initialized before this call. .PP Returns: always \f(CW0\fR. .SS was_init .IX Subsection "was_init" .Vb 1 \& my $was_init = SDL::Pango::was_init(); .Ve .PP Query the initialization status of the Glib and Pango API. You may, of course, use this before SDL::Pango::init to avoid initializing twice in a row. .PP Returns: Non-zero when already initialized. Zero when not initialized. .SS set_default_color .IX Subsection "set_default_color" .Vb 2 \& SDL::Pango::set_default_color($context, $foreground, $background); \& SDL::Pango::set_default_color($context, $r1, $g1, $b1, $a1, $r2, $g2, $b2, $a2); .Ve .PP Sets default foreground and background color when rendering text and markup. .PP You can call it with either 2 color-parameters (32\-bit RRGGBBAA values), or with 4 separate values for foreground and 4 separate values for background. .SS set_minimum_size .IX Subsection "set_minimum_size" .Vb 1 \& SDL::Pango::set_minimum_size($context, $width, $height); .Ve .PP Sets the minimum size of the drawing rectangle. .SS set_text .IX Subsection "set_text" .Vb 2 \& SDL::Pango::set_text($context, $text, $length); \& SDL::Pango::set_text($context, $text, $length, $alignment); .Ve .PP Set plain text to context. Text must be utf\-8. \f(CW$length\fR chars will be rendered, pass \f(CW\-1\fR to render the whole text. .PP \&\f(CW$alignment\fR can be: .IP \(bu 4 SDLPANGO_ALIGN_LEFT (default) .IP \(bu 4 SDLPANGO_ALIGN_CENTER .IP \(bu 4 SDLPANGO_ALIGN_RIGHT .SS set_markup .IX Subsection "set_markup" .Vb 1 \& SDL::Pango::set_markup($context, $text, $length); .Ve .PP Set markup text to context. Text must be utf\-8. \f(CW$length\fR chars will be rendered, pass \f(CW\-1\fR to render the whole text. .PP See PangoMarkupFormat for a description about the markup format. .SS get_layout_width .IX Subsection "get_layout_width" .Vb 1 \& my $w = SDL::Pango::get_layout_width($context); .Ve .PP Returns the width of the resulting surface of the given text/markup for this context. .SS get_layout_height .IX Subsection "get_layout_height" .Vb 1 \& my $h = SDL::Pango::get_layout_height($context); .Ve .PP Returns the height of the resulting surface of the given text/markup for this context. .SS set_base_direction .IX Subsection "set_base_direction" .Vb 1 \& SDL::Pango::set_base_direction($context, $direction); .Ve .PP Sets the direction of the text to either left-to-right or right-to-left. .PP See "CONSTANTS". .SS set_dpi .IX Subsection "set_dpi" .Vb 1 \& SDL::Pango::set_dpi($context, $dpi_x, $dpi_y); .Ve .PP Sets the DPI (dots per inch) for this context. Default is \f(CW96\fR. .SS set_language .IX Subsection "set_language" .Vb 1 \& SDL::Pango::set_language($context, $language); .Ve .PP Sets the language name for this context. .PP See ISO639\-2 . .PP Example: .PP .Vb 1 \& SDL::Pango::set_language($context, "en"); .Ve .SS draw .IX Subsection "draw" .Vb 1 \& SDL::Pango::draw($context, $display, $x, $y); .Ve .PP Draws the text or markup to an existing surface at position \f(CW$x\fR/\f(CW$y\fR. .SS set_surface_create_args .IX Subsection "set_surface_create_args" .Vb 1 \& SDL::Pango::set_surface_create_args($context, $flags, $bits, $r_mask, $g_mask, $b_mask, $a_mask); .Ve .PP Sets the argument that are used when creating a surface via SDL::Pango::create_surface_draw. .PP Example: .PP .Vb 9 \& SDL::Pango::set_surface_create_args( \& $context, \& SDL_SWSURFACE, \& 32, \& 0xFF000000, \& 0x00FF0000, \& 0x0000FF00, \& 0x000000FF \& ); .Ve .SS create_surface_draw .IX Subsection "create_surface_draw" .Vb 1 \& my $surface = SDL::Pango::create_surface_draw($context); .Ve .PP Creates a new surface and draws the text/markup. You can specify the attributes of the surfaces using SDL::Pango::set_surface_create_args. .SH AUTHORS .IX Header "AUTHORS" See "AUTHORS" in SDL. .SH "SEE ALSO" .IX Header "SEE ALSO" SDL::Pango::Context, SDL::Video, SDL::Surface, SDL::TTF