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ZMSG(3) CZMQ Manual ZMSG(3)

NAME

zmsg - Class for working with multipart messages

SYNOPSIS

//  This is a stable class, and may not change except for emergencies. It
//  is provided in stable builds.
//  This class has draft methods, which may change over time. They are not
//  in stable releases, by default. Use --enable-drafts to enable.
//  Create a new empty message object
CZMQ_EXPORT zmsg_t *

zmsg_new (void); // Receive message from socket, returns zmsg_t object or NULL if the recv // was interrupted. Does a blocking recv. If you want to not block then use // the zloop class or zmsg_recv_nowait or zmq_poll to check for socket input // before receiving. CZMQ_EXPORT zmsg_t *
zmsg_recv (void *source); // Load/append an open file into new message, return the message. // Returns NULL if the message could not be loaded. CZMQ_EXPORT zmsg_t *
zmsg_load (FILE *file); // Decodes a serialized message frame created by zmsg_encode () and returns // a new zmsg_t object. Returns NULL if the frame was badly formatted or // there was insufficient memory to work. CZMQ_EXPORT zmsg_t *
zmsg_decode (zframe_t *frame); // Generate a signal message encoding the given status. A signal is a short // message carrying a 1-byte success/failure code (by convention, 0 means // OK). Signals are encoded to be distinguishable from "normal" messages. CZMQ_EXPORT zmsg_t *
zmsg_new_signal (byte status); // Destroy a message object and all frames it contains CZMQ_EXPORT void
zmsg_destroy (zmsg_t **self_p); // Send message to destination socket, and destroy the message after sending // it successfully. If the message has no frames, sends nothing but destroys // the message anyhow. Nullifies the caller's reference to the message (as // it is a destructor). CZMQ_EXPORT int
zmsg_send (zmsg_t **self_p, void *dest); // Send message to destination socket as part of a multipart sequence, and // destroy the message after sending it successfully. Note that after a // zmsg_sendm, you must call zmsg_send or another method that sends a final // message part. If the message has no frames, sends nothing but destroys // the message anyhow. Nullifies the caller's reference to the message (as // it is a destructor). CZMQ_EXPORT int
zmsg_sendm (zmsg_t **self_p, void *dest); // Return size of message, i.e. number of frames (0 or more). CZMQ_EXPORT size_t
zmsg_size (zmsg_t *self); // Return total size of all frames in message. CZMQ_EXPORT size_t
zmsg_content_size (zmsg_t *self); // Push frame to the front of the message, i.e. before all other frames. // Message takes ownership of frame, will destroy it when message is sent. // Returns 0 on success, -1 on error. Deprecates zmsg_push, which did not // nullify the caller's frame reference. CZMQ_EXPORT int
zmsg_prepend (zmsg_t *self, zframe_t **frame_p); // Add frame to the end of the message, i.e. after all other frames. // Message takes ownership of frame, will destroy it when message is sent. // Returns 0 on success. Deprecates zmsg_add, which did not nullify the // caller's frame reference. CZMQ_EXPORT int
zmsg_append (zmsg_t *self, zframe_t **frame_p); // Remove first frame from message, if any. Returns frame, or NULL. // Caller owns return value and must destroy it when done. CZMQ_EXPORT zframe_t *
zmsg_pop (zmsg_t *self); // Push block of memory to front of message, as a new frame. // Returns 0 on success, -1 on error. CZMQ_EXPORT int
zmsg_pushmem (zmsg_t *self, const void *data, size_t size); // Add block of memory to the end of the message, as a new frame. // Returns 0 on success, -1 on error. CZMQ_EXPORT int
zmsg_addmem (zmsg_t *self, const void *data, size_t size); // Push string as new frame to front of message. // Returns 0 on success, -1 on error. CZMQ_EXPORT int
zmsg_pushstr (zmsg_t *self, const char *string); // Push string as new frame to end of message. // Returns 0 on success, -1 on error. CZMQ_EXPORT int
zmsg_addstr (zmsg_t *self, const char *string); // Push formatted string as new frame to front of message. // Returns 0 on success, -1 on error. CZMQ_EXPORT int
zmsg_pushstrf (zmsg_t *self, const char *format, ...) CHECK_PRINTF (2); // Push formatted string as new frame to end of message. // Returns 0 on success, -1 on error. CZMQ_EXPORT int
zmsg_addstrf (zmsg_t *self, const char *format, ...) CHECK_PRINTF (2); // Pop frame off front of message, return as fresh string. If there were // no more frames in the message, returns NULL. // Caller owns return value and must destroy it when done. CZMQ_EXPORT char *
zmsg_popstr (zmsg_t *self); // Push encoded message as a new frame. Message takes ownership of // submessage, so the original is destroyed in this call. Returns 0 on // success, -1 on error. CZMQ_EXPORT int
zmsg_addmsg (zmsg_t *self, zmsg_t **msg_p); // Remove first submessage from message, if any. Returns zmsg_t, or NULL if // decoding was not successful. // Caller owns return value and must destroy it when done. CZMQ_EXPORT zmsg_t *
zmsg_popmsg (zmsg_t *self); // Remove specified frame from list, if present. Does not destroy frame. CZMQ_EXPORT void
zmsg_remove (zmsg_t *self, zframe_t *frame); // Set cursor to first frame in message. Returns frame, or NULL, if the // message is empty. Use this to navigate the frames as a list. CZMQ_EXPORT zframe_t *
zmsg_first (zmsg_t *self); // Return the next frame. If there are no more frames, returns NULL. To move // to the first frame call zmsg_first(). Advances the cursor. CZMQ_EXPORT zframe_t *
zmsg_next (zmsg_t *self); // Return the last frame. If there are no frames, returns NULL. CZMQ_EXPORT zframe_t *
zmsg_last (zmsg_t *self); // Save message to an open file, return 0 if OK, else -1. The message is // saved as a series of frames, each with length and data. Note that the // file is NOT guaranteed to be portable between operating systems, not // versions of CZMQ. The file format is at present undocumented and liable // to arbitrary change. CZMQ_EXPORT int
zmsg_save (zmsg_t *self, FILE *file); // Serialize multipart message to a single message frame. Use this method // to send structured messages across transports that do not support // multipart data. Allocates and returns a new frame containing the // serialized message. To decode a serialized message frame, use // zmsg_decode (). // Caller owns return value and must destroy it when done. CZMQ_EXPORT zframe_t *
zmsg_encode (zmsg_t *self); // Create copy of message, as new message object. Returns a fresh zmsg_t // object. If message is null, or memory was exhausted, returns null. // Caller owns return value and must destroy it when done. CZMQ_EXPORT zmsg_t *
zmsg_dup (zmsg_t *self); // Send message to zsys log sink (may be stdout, or system facility as // configured by zsys_set_logstream). // Long messages are truncated. CZMQ_EXPORT void
zmsg_print (zmsg_t *self); // Return true if the two messages have the same number of frames and each // frame in the first message is identical to the corresponding frame in the // other message. As with zframe_eq, return false if either message is NULL. CZMQ_EXPORT bool
zmsg_eq (zmsg_t *self, zmsg_t *other); // Return signal value, 0 or greater, if message is a signal, -1 if not. CZMQ_EXPORT int
zmsg_signal (zmsg_t *self); // Probe the supplied object, and report if it looks like a zmsg_t. CZMQ_EXPORT bool
zmsg_is (void *self); // Self test of this class. CZMQ_EXPORT void
zmsg_test (bool verbose); #ifdef CZMQ_BUILD_DRAFT_API // *** Draft method, for development use, may change without warning *** // Return message routing ID, if the message came from a ZMQ_SERVER socket. // Else returns zero. CZMQ_EXPORT uint32_t
zmsg_routing_id (zmsg_t *self); // *** Draft method, for development use, may change without warning *** // Set routing ID on message. This is used if/when the message is sent to a // ZMQ_SERVER socket. CZMQ_EXPORT void
zmsg_set_routing_id (zmsg_t *self, uint32_t routing_id); // *** Draft method, for development use, may change without warning *** // Send message to zsys log sink (may be stdout, or system facility as // configured by zsys_set_logstream). // Message length is specified; no truncation unless length is zero. // Backwards compatible with zframe_print when length is zero. CZMQ_EXPORT void
zmsg_print_n (zmsg_t *self, size_t size); #endif // CZMQ_BUILD_DRAFT_API Please add '@interface' section in './../src/zmsg.c'.

DESCRIPTION

The zmsg class provides methods to send and receive multipart messages across 0MQ sockets. This class provides a list-like container interface, with methods to work with the overall container. zmsg_t messages are composed of zero or more zframe_t frames.

Please add @discuss section in ./../src/zmsg.c.

EXAMPLE

From zmsg_test method.

//  Create two PAIR sockets and connect over inproc
zsock_t *output = zsock_new_pair ("@inproc://zmsg.test");
assert (output);
zsock_t *input = zsock_new_pair (">inproc://zmsg.test");
assert (input);
//  Test send and receive of single-frame message
zmsg_t *msg = zmsg_new ();
assert (msg);
zframe_t *frame = zframe_new ("Hello", 5);
assert (frame);
zmsg_prepend (msg, &frame);
assert (zmsg_size (msg) == 1);
assert (zmsg_content_size (msg) == 5);
rc = zmsg_send (&msg, output);
assert (msg == NULL);
assert (rc == 0);
msg = zmsg_recv (input);
assert (msg);
assert (zmsg_size (msg) == 1);
assert (zmsg_content_size (msg) == 5);
zmsg_destroy (&msg);
//  Test send and receive of multi-frame message
msg = zmsg_new ();
assert (msg);
rc = zmsg_addmem (msg, "Frame0", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame1", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame2", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame3", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame4", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame5", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame6", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame7", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame8", 6);
assert (rc == 0);
rc = zmsg_addmem (msg, "Frame9", 6);
assert (rc == 0);
zmsg_t *copy = zmsg_dup (msg);
assert (copy);
rc = zmsg_send (&copy, output);
assert (rc == 0);
rc = zmsg_send (&msg, output);
assert (rc == 0);
copy = zmsg_recv (input);
assert (copy);
assert (zmsg_size (copy) == 10);
assert (zmsg_content_size (copy) == 60);
zmsg_destroy (&copy);
msg = zmsg_recv (input);
assert (msg);
assert (zmsg_size (msg) == 10);
assert (zmsg_content_size (msg) == 60);
//  Save to a file, read back
FILE *file = fopen ("zmsg.test", "w");
assert (file);
rc = zmsg_save (msg, file);
assert (rc == 0);
fclose (file);
file = fopen ("zmsg.test", "r");
rc = zmsg_save (msg, file);
assert (rc == -1);
fclose (file);
zmsg_destroy (&msg);
file = fopen ("zmsg.test", "r");
msg = zmsg_load (file);
assert (msg);
fclose (file);
remove ("zmsg.test");
assert (zmsg_size (msg) == 10);
assert (zmsg_content_size (msg) == 60);
//  Remove all frames except first and last
int frame_nbr;
for (frame_nbr = 0; frame_nbr < 8; frame_nbr++) {

zmsg_first (msg);
frame = zmsg_next (msg);
zmsg_remove (msg, frame);
zframe_destroy (&frame); } // Test message frame manipulation assert (zmsg_size (msg) == 2); frame = zmsg_last (msg); assert (zframe_streq (frame, "Frame9")); assert (zmsg_content_size (msg) == 12); frame = zframe_new ("Address", 7); assert (frame); zmsg_prepend (msg, &frame); assert (zmsg_size (msg) == 3); rc = zmsg_addstr (msg, "Body"); assert (rc == 0); assert (zmsg_size (msg) == 4); frame = zmsg_pop (msg); zframe_destroy (&frame); assert (zmsg_size (msg) == 3); char *body = zmsg_popstr (msg); assert (streq (body, "Frame0")); freen (body); zmsg_destroy (&msg); // Test encoding/decoding msg = zmsg_new (); assert (msg); byte *blank = (byte *) zmalloc (100000); assert (blank); rc = zmsg_addmem (msg, blank, 0); assert (rc == 0); rc = zmsg_addmem (msg, blank, 1); assert (rc == 0); rc = zmsg_addmem (msg, blank, 253); assert (rc == 0); rc = zmsg_addmem (msg, blank, 254); assert (rc == 0); rc = zmsg_addmem (msg, blank, 255); assert (rc == 0); rc = zmsg_addmem (msg, blank, 256); assert (rc == 0); rc = zmsg_addmem (msg, blank, 65535); assert (rc == 0); rc = zmsg_addmem (msg, blank, 65536); assert (rc == 0); rc = zmsg_addmem (msg, blank, 65537); assert (rc == 0); freen (blank); assert (zmsg_size (msg) == 9); frame = zmsg_encode (msg); zmsg_destroy (&msg); msg = zmsg_decode (frame); assert (msg); zmsg_destroy (&msg); zframe_destroy (&frame); // Test submessages msg = zmsg_new (); assert (msg); zmsg_t *submsg = zmsg_new (); zmsg_pushstr (msg, "matr"); zmsg_pushstr (submsg, "joska"); rc = zmsg_addmsg (msg, &submsg); assert (rc == 0); assert (submsg == NULL); submsg = zmsg_popmsg (msg); assert (submsg == NULL); // string "matr" is not encoded zmsg_t, so was discarded submsg = zmsg_popmsg (msg); assert (submsg); body = zmsg_popstr (submsg); assert (streq (body, "joska")); freen (body); zmsg_destroy (&submsg); frame = zmsg_pop (msg); assert (frame == NULL); zmsg_destroy (&msg); // Test comparison of two messages msg = zmsg_new (); zmsg_addstr (msg, "One"); zmsg_addstr (msg, "Two"); zmsg_addstr (msg, "Three"); zmsg_t *msg_other = zmsg_new (); zmsg_addstr (msg_other, "One"); zmsg_addstr (msg_other, "Two"); zmsg_addstr (msg_other, "One-Hundred"); zmsg_t *msg_dup = zmsg_dup (msg); zmsg_t *empty_msg = zmsg_new (); zmsg_t *empty_msg_2 = zmsg_new (); assert (zmsg_eq (msg, msg_dup)); assert (!zmsg_eq (msg, msg_other)); assert (zmsg_eq (empty_msg, empty_msg_2)); assert (!zmsg_eq (msg, NULL)); assert (!zmsg_eq (NULL, empty_msg)); assert (!zmsg_eq (NULL, NULL)); zmsg_destroy (&msg); zmsg_destroy (&msg_other); zmsg_destroy (&msg_dup); zmsg_destroy (&empty_msg); zmsg_destroy (&empty_msg_2); // Test signal messages msg = zmsg_new_signal (0); assert (zmsg_signal (msg) == 0); zmsg_destroy (&msg); msg = zmsg_new_signal (-1); assert (zmsg_signal (msg) == 255); zmsg_destroy (&msg); // Now try methods on an empty message msg = zmsg_new (); assert (msg); assert (zmsg_size (msg) == 0); assert (zmsg_unwrap (msg) == NULL); assert (zmsg_first (msg) == NULL); assert (zmsg_last (msg) == NULL); assert (zmsg_next (msg) == NULL); assert (zmsg_pop (msg) == NULL); // Sending an empty message is valid and destroys the message assert (zmsg_send (&msg, output) == 0); assert (!msg); zsock_destroy (&input); zsock_destroy (&output); #if defined (ZMQ_SERVER) // Create server and client sockets and connect over inproc zsock_t *server = zsock_new_server ("inproc://zmsg-test-routing"); assert (server); zsock_t *client = zsock_new_client ("inproc://zmsg-test-routing"); assert (client); // Send request from client to server zmsg_t *request = zmsg_new (); assert (request); zmsg_addstr (request, "Hello"); rc = zmsg_send (&request, client); assert (rc == 0); assert (!request); // Read request and send reply request = zmsg_recv (server); assert (request); char *string = zmsg_popstr (request); assert (streq (string, "Hello")); assert (zmsg_routing_id (request)); zstr_free (&string); zmsg_t *reply = zmsg_new (); assert (reply); zmsg_addstr (reply, "World"); zmsg_set_routing_id (reply, zmsg_routing_id (request)); rc = zmsg_send (&reply, server); assert (rc == 0); zmsg_destroy (&request); // Read reply reply = zmsg_recv (client); string = zmsg_popstr (reply); assert (streq (string, "World")); assert (zmsg_routing_id (reply) == 0); zmsg_destroy (&reply); zstr_free (&string); // Client and server disallow multipart msg = zmsg_new (); zmsg_addstr (msg, "One"); zmsg_addstr (msg, "Two"); rc = zmsg_send (&msg, client); assert (rc == -1); assert (zmsg_size (msg) == 2); rc = zmsg_send (&msg, server); assert (rc == -1); assert (zmsg_size (msg) == 2); zmsg_destroy (&msg); zsock_destroy (&client); zsock_destroy (&server); #endif // Test message length calculation after removal msg = zmsg_new (); zmsg_addstr (msg, "One"); zmsg_addstr (msg, "Two"); size_t size_before = zmsg_content_size (msg); frame = zframe_new ("Three", strlen ("Three")); assert (frame); zmsg_remove (msg, frame); size_t size_after = zmsg_content_size (msg); assert (size_before == size_after); zframe_destroy (&frame); zmsg_destroy (&msg); #if defined (__WINDOWS__) zsys_shutdown(); #endif

AUTHORS

The czmq manual was written by the authors in the AUTHORS file.

RESOURCES

Main web site:

Report bugs to the email <zeromq-dev@lists.zeromq.org[1]>

COPYRIGHT

Copyright (c) the Contributors as noted in the AUTHORS file. This file is part of CZMQ, the high-level C binding for 0MQ: http://czmq.zeromq.org. This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. LICENSE included with the czmq distribution.

NOTES

1.
zeromq-dev@lists.zeromq.org
mailto:zeromq-dev@lists.zeromq.org
01/17/2021 CZMQ 4.2.1