.\" .\" Copyright (C) 2006 Mekensleep .\" .\" Mekensleep .\" 24 rue vieille du temple .\" 75004 Paris .\" licensing@mekensleep.com .\" .\" This program is free software; you can redistribute it and/or modify .\" it under the terms of the GNU General Public License as published by .\" the Free Software Foundation; either version 2 of the License, or .\" (at your option) any later version. .\" .\" This program is distributed in the hope that it will be useful, .\" but WITHOUT ANY WARRANTY; without even the implied warranty of .\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the .\" GNU General Public License for more details. .\" .\" You should have received a copy of the GNU General Public License .\" along with this program; if not, write to the Free Software .\" Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. .\" .\" Authors: .\" Loic Dachary .\" .TH cal3d_converter 1 local .SH NAME cal3d_converter \- convert cal3d files from / to binary and XML (version 0.11.0) .SH SYNOPSIS cal3d_converter source destination .SH DESCRIPTION A source or destination cal3d file is either a skeleton (.xsf or .csf), a mesh (.xmf or .cmf), an animation (.xaf or .caf) or a material (.xrf or .crf). The files with an extension starting with an .B x denote XML files (.xsf, .xmf, .xaf, xrf) and the files with an extension starting with a .B c denot binary files (.csf, .cmf, .caf, .crf). If the .I source is a file of a given type, the .I destination is expected to be a file of the same type. .SH EXAMPLES .TP .B cal3d_converter skeleton.csf skeleton.xsf Convert the skeleton.csf skeleton file from binary format to XML format. .SH AUTHORS Loic Dachary