|Bio::SeqEvolution::EvolutionI(3pm)||User Contributed Perl Documentation||Bio::SeqEvolution::EvolutionI(3pm)|
Bio::SeqEvolution::EvolutionI - the interface for evolving sequences
# not an instantiable class
This is the interface that all classes that mutate sequence objects in constant fashion must implement. A good example is Bio::SeqEvolution::DNAPoint.
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The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _
Title : annotation Usage : $obj->annotation($newval) Function: Get the annotation collection for this annotatable object. Example : Returns : a Bio::AnnotationCollectionI implementing object, or undef Args : on set, new value (a Bio::AnnotationCollectionI implementing object, optional) (an implementation may not support changing the annotation collection)
Title : seq Usage : $obj->seq($newval) Function: Set the sequence object for the original sequence Returns : The sequence object Args : newvalue (optional)
Setting this will reset mutation and generated mutation counters.
Title : next_seq Usage : $obj->next_seq Function: Evolve the reference sequence to desired level Returns : A new sequence object mutated from the reference sequence Args : -
Title : mutate Usage : $obj->mutate Function: mutate the sequence at the given location according to the model Returns : true Args : integer, start location of the mutation, required argument
Called from next_seq().