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SoColorIndex(3IV)() SoColorIndex(3IV)()

NAME

SoColorIndex — surface color index node

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoColorIndex

SYNOPSIS

#include <Inventor/nodes/SoColorIndex.h>


Fields from class SoColorIndex:


SoMFInt32 index


Methods from class SoColorIndex:


SoColorIndex()

static SoType getClassTypeId()


Methods from class SoNode:


void setOverride(SbBool state)

SbBool isOverride() const

SoNode * copy(SbBool copyConnections = FALSE) const

virtual SbBool affectsState() const

static SoNode * getByName(const SbName &name)

static int getByName(const SbName &name, SoNodeList &list)


Methods from class SoFieldContainer:


void setToDefaults()

SbBool hasDefaultValues() const

SbBool fieldsAreEqual(const SoFieldContainer *fc) const

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)

SbBool set(const char *fieldDataString)

void get(SbString &fieldDataString)

virtual int getFields(SoFieldList &resultList) const

virtual SoField * getField(const SbName &fieldName) const

SbBool getFieldName(const SoField *field, SbName &fieldName) const

SbBool isNotifyEnabled() const

SbBool enableNotify(SbBool flag)


Methods from class SoBase:


void ref()

void unref() const

void unrefNoDelete() const

void touch()

virtual SoType getTypeId() const

SbBool isOfType(SoType type) const

virtual void setName(const SbName &name)

virtual SbName getName() const

DESCRIPTION

This node specifies the color to use for subsequent shapes as an index into the current color table. This is used only for BASE_COLOR lighting (see SoLightModel) in color index mode. Color index mode may be enabled by the window in which rendering occurs.

Since color indices make sense only in the context of OpenGL rendering, this node implements only a method for the SoGLRenderAction.

FIELDS


SoMFInt32 index

Color index.


METHODS


SoColorIndex()

Creates a color index node with default settings.



static SoType getClassTypeId()

Returns type identifier for this class.


ACTION BEHAVIOR

SoGLRenderAction

Sets the color index for subsequent shapes rendered with BASE_COLOR lighting.


FILE FORMAT/DEFAULTS

ColorIndex {

index 1
}

SEE ALSO

SoBaseColor, SoLightModel