.\" Automatically generated by Pod::Man 4.14 (Pod::Simple 3.43) .\" .\" Standard preamble: .\" ======================================================================== .de Sp \" Vertical space (when we can't use .PP) .if t .sp .5v .if n .sp .. .de Vb \" Begin verbatim text .ft CW .nf .ne \\$1 .. .de Ve \" End verbatim text .ft R .fi .. .\" Set up some character translations and predefined strings. \*(-- will .\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left .\" double quote, and \*(R" will give a right double quote. \*(C+ will .\" give a nicer C++. Capital omega is used to do unbreakable dashes and .\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff, .\" nothing in troff, for use with C<>. .tr \(*W- .ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p' .ie n \{\ . ds -- \(*W- . ds PI pi . if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch . if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch . ds L" "" . ds R" "" . ds C` "" . ds C' "" 'br\} .el\{\ . ds -- \|\(em\| . ds PI \(*p . ds L" `` . ds R" '' . ds C` . ds C' 'br\} .\" .\" Escape single quotes in literal strings from groff's Unicode transform. .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" .\" If the F register is >0, we'll generate index entries on stderr for .\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index .\" entries marked with X<> in POD. Of course, you'll have to process the .\" output yourself in some meaningful fashion. .\" .\" Avoid warning from groff about undefined register 'F'. .de IX .. .nr rF 0 .if \n(.g .if rF .nr rF 1 .if (\n(rF:(\n(.g==0)) \{\ . if \nF \{\ . de IX . tm Index:\\$1\t\\n%\t"\\$2" .. . if !\nF==2 \{\ . nr % 0 . nr F 2 . \} . \} .\} .rr rF .\" ======================================================================== .\" .IX Title "COLOBOT 6" .TH COLOBOT 6 "2023-12-18" "0.2.1-alpha" "Colobot" .\" For nroff, turn off justification. Always turn off hyphenation; it makes .\" way too many mistakes in technical documents. .if n .ad l .nh .SH "NAME" colobot \- educational programming strategy game .SH "SYNOPSIS" .IX Header "SYNOPSIS" \&\fBcolobot\fR .SH "DESCRIPTION" .IX Header "DESCRIPTION" Colobot (Colonize with Bots) is an educational game aiming to teach programming through entertainment. You are playing as an astronaut on a journey with robot helpers to find a planet for colonization. It features 3D real-time graphics and a \*(C+ and Java-like, object-oriented language, \s-1CBOT,\s0 which can be used to program the robots available in the game. .SH "OPTIONS" .IX Header "OPTIONS" .IP "\fB\-help\fR" 8 .IX Item "-help" Display a short help text .IP "\fB\-resolution\fR \fIWxH\fR" 8 .IX Item "-resolution WxH" Set runtime screen resolution .IP "\fB\-graphics\fR \fIdefault\fR|\fIauto\fR|\fIopengl\fR|\fIgl14\fR|\fIgl21\fR|\fIgl33\fR" 8 .IX Item "-graphics default|auto|opengl|gl14|gl21|gl33" Changes graphics device .IP "\fB\-glversion\fR \fIdefault\fR|\fI#.#\fR" 8 .IX Item "-glversion default|#.#" Sets OpenGL context version to use. .IP "\fB\-glprofile\fR \fIdefault\fR|\fIcore\fR|\fIcompatibility\fR|\fIopengles\fR" 8 .IX Item "-glprofile default|core|compatibility|opengles" Sets OpenGL context profile to use. .SH "RUNTIME PATH OVERRIDES" .IX Header "RUNTIME PATH OVERRIDES" .IP "\fB\-langdir\fR \fI/path/to/lang/\fR" 8 .IX Item "-langdir /path/to/lang/" Set custom language directory path .IP "\fB\-datadir\fR \fI/path/to/data/\fR" 8 .IX Item "-datadir /path/to/data/" Set custom data directory path .IP "\fB\-savedir\fR \fI/path/to/save/\fR" 8 .IX Item "-savedir /path/to/save/" Set custom save directory path (must be writable) .IP "\fB\-mod\fR \fI/path/to/mods/\fR" 8 .IX Item "-mod /path/to/mods/" Set datadir mod path .SH "DEBUG OPTIONS" .IX Header "DEBUG OPTIONS" .IP "\fB\-loglevel\fR \fItrace\fR|\fIdebug\fR|\fIinfo\fR|\fIwarn\fR|\fIerror\fR|\fInone\fR." 8 .IX Item "-loglevel trace|debug|info|warn|error|none." Set log level. .IP "\fB\-debug\fR \fIall\fR|\fIevent\fR|\fImodels\fR|..." 8 .IX Item "-debug all|event|models|..." Enable debug mode (more info printed in logs). Possible values are as follows, as well as any comma-separated combination .RS 8 .IP "sys_events" 10 .IX Item "sys_events" System events .IP "update_events" 10 .IX Item "update_events" Update events .IP "app_events" 10 .IX Item "app_events" Application events .IP "events" 10 .IX Item "events" All above events .IP "models" 10 .IX Item "models" Models-related debugging .IP "all" 10 .IX Item "all" All above debugging statements .RE .RS 8 .RE .IP "\fB\-headless\fR" 8 .IX Item "-headless" Run in headless mode \- disables graphics, sound and user interaction .IP "\fB\-runscene\fR \fIscenecodename\fR" 8 .IX Item "-runscene scenecodename" Run given scene on start (skip menus) .IP "\fB\-scenetest\fR" 8 .IX Item "-scenetest" Win every mission right after it's loaded .SH "ENVIRONMENT" .IX Header "ENVIRONMENT" .IP "\s-1LC_MESSAGES\s0" 6 .IX Item "LC_MESSAGES" Used to determine the runtime language. .SH "AUTHOR" .IX Header "AUTHOR" This manpage was written by Didier Raboud .