.\" Generated by the Allegro makedoc utility .TH request_video_bitmap 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME request_video_bitmap \- Triple buffering page flip request. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B int request_video_bitmap(BITMAP *bitmap); .SH DESCRIPTION This function is used for triple buffering. It requests a page flip to display the specified video bitmap object, but returns immediately rather than waiting for a retrace. The flip will then take place during the next vertical retrace, but you can carry on running other code in the meantime and use the poll_scroll() routine to detect when the flip has actually taken place. Triple buffering is only possible on certain hardware: see the comments about request_scroll(). Example: .nf int current_page; BITMAP *video_page[3]; ... /* Create pages for page flipping */ video_page[0] = create_video_bitmap(SCREEN_W, SCREEN_H); video_page[1] = create_video_bitmap(SCREEN_W, SCREEN_H); video_page[2] = create_video_bitmap(SCREEN_W, SCREEN_H); current_page = 0; ... /* draw the screen and flip pages */ draw_screen(video_page[current_page]); do { } while (poll_scroll()); request_video_bitmap(video_page[current_page]); current_page = (current_page+1)%3; ... .fi .SH "RETURN VALUE" Returns zero on success and non-zero on failure. .SH SEE ALSO .BR poll_scroll (3alleg4), .BR request_scroll (3alleg4), .BR gfx_capabilities (3alleg4), .BR create_video_bitmap (3alleg4), .BR scroll_screen (3alleg4), .BR ex3buf (3alleg4), .BR exupdate (3alleg4)