.\" Generated by the Allegro makedoc utility .TH quad3d 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME quad3d, quad3d_f \- Draws a 3d quad onto the specified bitmap. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4); .B void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4); .SH DESCRIPTION Draw 3d quads, using either fixed or floating point vertex structures. These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or polygon3d_f(bmp, type, tex, 4, v[]). Read the beginning of chapter "Polygon rendering" for a list of rendering types you can use with this function. .SH SEE ALSO .BR polygon3d (3alleg4), .BR triangle3d (3alleg4), .BR ex3d (3alleg4)