.\" Generated by the Allegro makedoc utility .TH pivot_scaled_sprite_v_flip_trans 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME pivot_scaled_sprite_v_flip_trans \- Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B void pivot_scaled_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, .B int x, int y, .B int cx, int cy, fixed angle, fixed scale); .SH DESCRIPTION Like rotate_scaled_sprite_v_flip_trans(), but aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates and scales around this point. .SH SEE ALSO .BR rotate_sprite_trans (3alleg4), .BR rotate_scaled_sprite_v_flip_trans (3alleg4), .BR rotate_sprite_v_flip_trans (3alleg4), .BR pivot_sprite_trans (3alleg4), .BR pivot_scaled_sprite_trans (3alleg4)