.\" Generated by the Allegro makedoc utility .TH load_wav 3alleg4 "version 4.4.3" "Allegro" "Allegro manual" .SH NAME load_wav \- Loads a sample from a RIFF WAV file. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B SAMPLE *load_wav(const char *filename); .SH DESCRIPTION Loads a sample from a RIFF WAV file. Example: .nf SAMPLE *sample = load_wav("scream.wav"); if (!sample) abort_on_error("Couldn't scare user!"); .fi .SH "RETURN VALUE" Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks. .SH SEE ALSO .BR load_sample (3alleg4), .BR register_sample_file_type (3alleg4)