Scroll to navigation

load_sample(3alleg4) Allegro manual load_sample(3alleg4)

NAME

load_sample - Loads a sample from a file. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

SAMPLE *load_sample(const char *filename);

DESCRIPTION

Loads a sample from a file, supporting both mono and stereo WAV and mono VOC files, in 8 or 16-bit formats, as well as formats handled by functions registered using register_sample_file_type(). Example:


SAMPLE *sample = load_sample(user_input);
if (!sample)
abort_on_error("Couldn't load sample!");

RETURN VALUE

Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.

SEE ALSO

destroy_sample(3alleg4), load_voc(3alleg4), load_wav(3alleg4), play_sample(3alleg4), save_sample(3alleg4), register_sample_file_type(3alleg4), exsample(3alleg4)

version 4.4.3 Allegro