ACHILLES(1) | General Commands Manual | ACHILLES(1) |
NAME¶
achilles - OpenGL simulation of artificial life and evolution
SYNOPSIS¶
achilles [-x <num of blocks in x axis> ] [-z <num of blocks in z axis> ] [-f <num of initial foods> ] [ <num of initial creatures> ] [-v] [-h]
DESCRIPTION¶
This manual page documents briefly the achilles commands. It is an artificial evolution simulation based on Hebbian neural networks and ideas set forth in Larry Yaeger's PolyWorld. Run the achilles -h command to find out the default values for the options.
OPTIONS¶
- -x <num of blocks in the x axis>
- How big the world should be, along the x axis.
- -z <num of blocks in the z axis>
- How big the world should be, along the z axis.
- -f <num of initial foods>
- How many food items there should be at the start.
- <num of initial creatures>
- How many creatures the world should start off with.
- -v
- Output the version number.
- -h
- Output a help text.
AUTHOR¶
Matthew Danish <mdanish@andrew.cmu.edu>
SEE ALSO¶
/usr/share/doc/achilles/README
May 31, 2001 |