'\" t .\" Title: glBindSamplers .\" Author: [FIXME: author] [see http://docbook.sf.net/el/author] .\" Generator: DocBook XSL Stylesheets v1.78.1 .\" Date: 05/21/2015 .\" Manual: [FIXME: manual] .\" Source: [FIXME: source] .\" Language: English .\" .TH "GLBINDSAMPLERS" "3G" "05/21/2015" "[FIXME: source]" "[FIXME: manual]" .\" ----------------------------------------------------------------- .\" * Define some portability stuff .\" ----------------------------------------------------------------- .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .\" http://bugs.debian.org/507673 .\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" ----------------------------------------------------------------- .\" * set default formatting .\" ----------------------------------------------------------------- .\" disable hyphenation .nh .\" disable justification (adjust text to left margin only) .ad l .\" ----------------------------------------------------------------- .\" * MAIN CONTENT STARTS HERE * .\" ----------------------------------------------------------------- .SH "NAME" glBindSamplers \- bind one or more named sampler objects to a sequence of consecutive sampler units .SH "C SPECIFICATION" .HP \w'void\ glBindSamplers('u .BI "void glBindSamplers(GLuint\ " "first" ", GLsizei\ " "count" ", const\ GLuint\ *" "samplers" ");" .SH "PARAMETERS" .PP \fIfirst\fR .RS 4 Specifies the first sampler unit to which a sampler object is to be bound\&. .RE .PP \fIcount\fR .RS 4 Specifies the number of samplers to bind\&. .RE .PP \fIsamplers\fR .RS 4 Specifies the address of an array of names of existing sampler objects\&. .RE .SH "DESCRIPTION" .PP \fBglBindSamplers\fR binds samplers from an array of existing sampler objects to a specified number of consecutive sampler units\&. \fIcount\fR specifies the number of sampler objects whose names are stored in the array \fIsamplers\fR\&. That number of sampler names is read from the array and bound to the \fIcount\fR consecutive sampler units starting from \fIfirst\fR\&. .PP If the name zero appears in the \fIsamplers\fR array, any existing binding to the sampler unit is reset\&. Any non\-zero entry in \fIsamplers\fR must be the name of an existing sampler object\&. When a non\-zero entry in \fIsamplers\fR is present, that sampler object is bound to the corresponding sampler unit\&. If \fIsamplers\fR is \fBNULL\fR then it is as if an appropriately sized array containing only zeros had been specified\&. .PP \fBglBindSamplers\fR is equivalent to the following pseudo code: .sp .if n \{\ .RS 4 .\} .nf for (i = 0; i < count; i++) { if (samplers == NULL) { glBindSampler(first + i, 0); } else { glBindSampler(first + i, samplers[i]); } } .fi .if n \{\ .RE .\} .PP Each entry in \fIsamplers\fR will be checked individually and if found to be invalid, the state for that sampler unit will not be changed and an error will be generated\&. However, the state for other sampler units referenced by the command will still be updated\&. .SH "NOTES" .PP \fBglBindSamplers\fR is available only if the GL version is 4\&.4 or higher\&. .SH "ERRORS" .PP \fBGL_INVALID_OPERATION\fR is generated if \fIfirst\fR + \fIcount\fR is greater than the number of sampler units supported by the implementation\&. .PP \fBGL_INVALID_OPERATION\fR is generated if any value in \fIsamplers\fR is not zero or the name of an existing sampler object\&. .SH "ASSOCIATED GETS" .PP \fBglGet\fR() with argument \fBGL_SAMPLER_BINDING\fR .SH "VERSION SUPPORT" .TS allbox tab(:); lB cB s s s s s s s s s s s lB cB cB cB cB cB cB cB cB cB cB cB cB. T{ T}:T{ \fBOpenGL Version\fR T} T{ \fBFunction / Feature Name\fR T}:T{ \fB2\&.0\fR T}:T{ \fB2\&.1\fR T}:T{ \fB3\&.0\fR T}:T{ \fB3\&.1\fR T}:T{ \fB3\&.2\fR T}:T{ \fB3\&.3\fR T}:T{ \fB4\&.0\fR T}:T{ \fB4\&.1\fR T}:T{ \fB4\&.2\fR T}:T{ \fB4\&.3\fR T}:T{ \fB4\&.4\fR T}:T{ \fB4\&.5\fR T} .T& l c c c c c c c c c c c c. T{ \fBglBindSamplers\fR T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ \- T}:T{ ✔ T}:T{ ✔ T} .TE .sp .SH "SEE ALSO" .PP \fBglGenSamplers\fR(), \fBglBindSampler\fR(), \fBglDeleteSamplers\fR(), \fBglGet\fR(), \fBglSamplerParameter\fR(), \fBglGetSamplerParameter\fR(), \fBglGenTextures\fR(), \fBglBindTexture\fR(), \fBglDeleteTextures\fR() .SH "COPYRIGHT" .PP Copyright \(co 2013\-2014 Khronos Group\&. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1\&.0, 8 June 1999\&. \m[blue]\fBhttp://opencontent\&.org/openpub/\fR\m[]\&. .SH "COPYRIGHT" .br Copyright \(co 2013-2014 Khronos Group .br