.TH Micropolis 6 "25 Jan 2013" "version 0.0.20071228" "Micropolis(6) Man Pages" .SH NAME Micropolis \- a real-time city management simulator .SH SYNOPSIS .B micropolis [\fIOPTION...\fR] .SH DESCRIPTION .PP This game simulates building and managing a whole city. The goal of Micropolis is to build and design a city. The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and many other actions in order to enhance the city. .SH OPTIONS .TP \fB\-c .br \fRcolormap mode: create own X11 colormap on 8 bit screens .TP \fB\-g .br \fRgenerate random map and start playing .TP \fB\-l [number|name] .br \fRchoose a level. Game levels include: 1: Easy, 2: Medium, 3: Hard .TP \fB\-m .br \fRmulti player mode: enable adding multiple players via X11 .TP \fB\-s [number|name] .br \fRchoose a scenario. Scenarios include: 1: Dullsville, 2: San_Francisco, 3: Hamburg, 4: Bern, 5: Tokyo, 6: Detroit, 7: Boston, 8: Rio_de_Janeiro .TP \fB\-S .br \fRSugar mode: enable OLPC Sugar user interface integration .TP \fB\-t .br \fRtty mode: interactive TCL session on stdin/stdout .TP \fB\-w .br \fRwire mode: use X11 networking without shared memory