.\" .de Id .. .de Sp .if n .sp .if t .sp 0.4 .. .TH point 2rheolef "rheolef-6.7" "rheolef-6.7" "rheolef-6.7" .\" label: /*Class:point .SH NAME \fBpoint\fP - vertex of a mesh .\" skip: @clindex point .\" skip: @clindex geo .SH DESCRIPTION Defines geometrical vertex as an array of coordinates. This array is also used as a vector of the three dimensional physical space. .\" END .SH IMPLEMENTATION .\" begin_example .Sp .nf template class point_basic { public: // typedefs: typedef size_t size_type; typedef T element_type; typedef T scalar_type; typedef T float_type; // allocators: explicit point_basic () { _x[0] = T(); _x[1] = T(); _x[2] = T(); } explicit point_basic ( const T& x0, const T& x1 = 0, const T& x2 = 0) { _x[0] = x0; _x[1] = x1; _x[2] = x2; } template point_basic(const point_basic& p) { _x[0] = p._x[0]; _x[1] = p._x[1]; _x[2] = p._x[2]; } template point_basic& operator = (const point_basic& p) { _x[0] = p._x[0]; _x[1] = p._x[1]; _x[2] = p._x[2]; return *this; } #ifdef _RHEOLEF_HAVE_STD_INITIALIZER_LIST point_basic (const std::initializer_list& il); #endif // _RHEOLEF_HAVE_STD_INITIALIZER_LIST // accessors: T& operator[](int i_coord) { return _x[i_coord%3]; } const T& operator[](int i_coord) const { return _x[i_coord%3]; } T& operator()(int i_coord) { return _x[i_coord%3]; } const T& operator()(int i_coord) const { return _x[i_coord%3]; } // interface for CGAL library inter-operability: const T& x() const { return _x[0]; } const T& y() const { return _x[1]; } const T& z() const { return _x[2]; } T& x(){ return _x[0]; } T& y(){ return _x[1]; } T& z(){ return _x[2]; } // inputs/outputs: std::istream& get (std::istream& s, int d = 3) { switch (d) { case 0 : _x[0] = _x[1] = _x[2] = 0; return s; case 1 : _x[1] = _x[2] = 0; return s >> _x[0]; case 2 : _x[2] = 0; return s >> _x[0] >> _x[1]; default: return s >> _x[0] >> _x[1] >> _x[2]; } } // output std::ostream& put (std::ostream& s, int d = 3) const; // algebra: bool operator== (const point_basic& v) const { return _x[0] == v[0] && _x[1] == v[1] && _x[2] == v[2]; } bool operator!= (const point_basic& v) const { return !operator==(v); } point_basic& operator+= (const point_basic& v) { _x[0] += v[0]; _x[1] += v[1]; _x[2] += v[2]; return *this; } point_basic& operator-= (const point_basic& v) { _x[0] -= v[0]; _x[1] -= v[1]; _x[2] -= v[2]; return *this; } point_basic& operator*= (const T& a) { _x[0] *= a; _x[1] *= a; _x[2] *= a; return *this; } point_basic& operator/= (const T& a) { _x[0] /= a; _x[1] /= a; _x[2] /= a; return *this; } point_basic operator+ (const point_basic& v) const { return point_basic (_x[0]+v[0], _x[1]+v[1], _x[2]+v[2]); } point_basic operator- () const { return point_basic (-_x[0], -_x[1], -_x[2]); } point_basic operator- (const point_basic& v) const { return point_basic (_x[0]-v[0], _x[1]-v[1], _x[2]-v[2]); } template typename std::enable_if< details::is_rheolef_arithmetic::value ,point_basic >::type operator* (const U& a) const { return point_basic (_x[0]*a, _x[1]*a, _x[2]*a); } point_basic operator/ (const T& a) const { return operator* (T(1)/T(a)); } point_basic operator/ (point_basic v) const { return point_basic (_x[0]/v[0], _x[1]/v[1], _x[2]/v[2]); } // data: // protected: T _x[3]; // internal: static T _my_abs(const T& x) { return (x > T(0)) ? x : -x; } }; typedef point_basic point; // algebra: template inline typename std::enable_if< details::is_rheolef_arithmetic::value ,point_basic >::type operator* (const U& a, const point_basic& u) { return point_basic (a*u[0], a*u[1], a*u[2]); } template inline point_basic vect (const point_basic& v, const point_basic& w) { return point_basic ( v[1]*w[2]-v[2]*w[1], v[2]*w[0]-v[0]*w[2], v[0]*w[1]-v[1]*w[0]); } // metrics: template inline T dot (const point_basic& x, const point_basic& y) { return x[0]*y[0]+x[1]*y[1]+x[2]*y[2]; } template inline T norm2 (const point_basic& x) { return dot(x,x); } template inline T norm (const point_basic& x) { return sqrt(norm2(x)); } template inline T dist2 (const point_basic& x, const point_basic& y) { return norm2(x-y); } template inline T dist (const point_basic& x, const point_basic& y) { return norm(x-y); } template inline T dist_infty (const point_basic& x, const point_basic& y) { return max(point_basic::_my_abs(x[0]-y[0]), max(point_basic::_my_abs(x[1]-y[1]), point_basic::_my_abs(x[2]-y[2]))); } template T vect2d (const point_basic& v, const point_basic& w); template T mixt (const point_basic& u, const point_basic& v, const point_basic& w); // robust(exact) floating point predicates: return the sign of the value as (0, > 0, < 0) // formally: orient2d(a,b,x) = vect2d(a-x,b-x) template int sign_orient2d ( const point_basic& a, const point_basic& b, const point_basic& c); template int sign_orient3d ( const point_basic& a, const point_basic& b, const point_basic& c, const point_basic& d); // compute also the value: template T orient2d( const point_basic& a, const point_basic& b, const point_basic& c); // formally: orient3d(a,b,c,x) = mixt3d(a-x,b-x,c-x) template T orient3d( const point_basic& a, const point_basic& b, const point_basic& c, const point_basic& d); template std::string ptos (const point_basic& x, int d = 3); // ccomparators: lexicographic order template bool lexicographically_less (const point_basic& a, const point_basic& b) { for (typename point_basic::size_type i = 0; i < d; i++) { if (a[i] < b[i]) return true; if (a[i] > b[i]) return false; } return false; // equality } .Sp .fi .\" end_example