.TH FIZMO-CONSOLE 6 "October 2, 2015" "0.7.10" .SH NAME fizmo-console - bare-bone console implementation of the fizmo Z-Maschine Interpreter. .SH SYNOPSIS .B fizmo-console [ options ] .I storyfile .SH DESCRIPTION .B fizmo-console is a frontend for the fizmo Z-Machine interpreter\[em]\[lq]\fBF\fPimzo \fBi\fPnterprets \fBZ\fP-\fBm\fPachine \fBo\fPpcodes\[rq]\[em]which uses only the basic console output and input methods. It will run most of the interactive fiction games aka text adventures written by Infocom or other games which are based on the Z-Machine\[em]currently all versions except version 6 are supported. .SH OPTIONS .TP .B -h, --help Show help message and exit. .TP .B -ll, --line-length Will set the line length for the current screen. This will enable word-wrapping using the defined screen size. .TP .B -dh, --disable-hyphenation Disable word hyphenation. Useful for languages other than the supported ones. .SH CREDITS .SS ITF \[em] The InfoTaskForce All the people who drew up the Z-Machine Specification, in alphabetical order: Chris Tham, David Beazley, George Janczuk, Graham Nelson, Mark Howell, Matthias Pfaller, Mike Threepoint, Paul David Doherty, Peter Lisle, Russell Hoare and Stefan Jokisch. See \fChttp://en.wikipedia.org/wiki/InfoTaskForce\fP for more information. .SS The Frotz authors When I really got stuck I peeked into the frotz source. Thanks to Stefan Jokisch, Galen Hazelwood and David Griffith. .SS People helping with bug fixes, extensions, packaging, translations and more in alphabetical order: Andrew Plotkin, David Leverton, Eric Forgeot, irb, Lewis Gentry, Michael Dunlap, Nikos Chantziaras, Patrick Matth\(:ai, Samuel Verschelde, Zachary Kline and the people at MacPorts. .SH SEE ALSO .BR fizmo-ncursesw(6), .BR frotz(6), .BR xzip(6), .BR jzip(6), .BR inform(1) .SH AUTHOR Fizmo was written in 2005\[en]2015 by Christoph Ender. .SH BUGS Fizmo is in beta stage and will probably still have some bugs. If you stumble upon one, please send an e-mail to fizmo@spellbreaker.org.