NAME¶
update_dialog - Low level function to update a dialog player. Allegro game
programming library.
SYNOPSIS¶
#include <allegro.h>
int update_dialog(DIALOG_PLAYER *player);
DESCRIPTION¶
Updates the status of a dialog object returned by init_dialog(). Returns TRUE if
the dialog is still active, or FALSE if it has terminated. Upon a return value
of FALSE, it is up to you whether to call shutdown_dialog() or to continue
execution. The object that requested the exit can be determined from the
player->obj field.
SEE ALSO¶
init_dialog(3alleg4)