Scroll to navigation

load_bmp(3alleg4) Allegro manual load_bmp(3alleg4)

NAME

load_bmp - Loads a BMP bitmap from a file. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

BITMAP *load_bmp(const char *filename, RGB *pal);

DESCRIPTION

Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

RETURN VALUE

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

SEE ALSO

load_bitmap(3alleg4), load_bmp_pf(3alleg4)
version 4.4.2 Allegro