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destroy_scene(3alleg4) | Allegro manual | destroy_scene(3alleg4) |
NAME¶
destroy_scene - Deallocates the memory used by a scene. Allegro game programming library.SYNOPSIS¶
#include <allegro.h>void destroy_scene();
DESCRIPTION¶
Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program.SEE ALSO¶
create_scene(3alleg4), scene_polygon3d(3alleg4), clear_scene(3alleg4), render_scene(3alleg4), scene_gap(3alleg4), exscn3d(3alleg4)version 4.4.2 | Allegro |