.TH OPENMW "6" "OCTOBER 2013" "OpenMW" "OpenMW Commands" .SH NAME openmw - Reimplementation of the Morrowind Engine .SH OPTIONS .TP \fB\-\-help\fR print help message .TP \fB\-\-version\fR print version information and quit .TP \fB\-\-data\fR arg (=data) set data directories (later directories have higher priority) .TP \fB\-\-data\-local\fR arg set local data directory (highest priority) .TP \fB\-\-fallback\-archive\fR arg (=fallback\-archive) set fallback BSA archives (later archives have higher priority) .TP \fB\-\-resources\fR arg (=resources) set resources directory .TP \fB\-\-start\fR arg (=Beshara) set initial cell .TP \fB\-\-content\fR arg content file(s): esm/esp, or omwgame/omwaddon .TP \fB\-\-anim\-verbose\fR [=arg(=1)] (=0) output animation indices files .TP \fB\-\-nosound\fR [=arg(=1)] (=0) disable all sounds .TP \fB\-\-script\-verbose\fR [=arg(=1)] (=0) verbose script output .TP \fB\-\-script\-all\fR [=arg(=1)] (=0) compile all scripts (excluding dialogue scripts) at startup .TP \fB\-\-script\-console\fR [=arg(=1)] (=0) enable console\-only script functionality .TP \fB\-\-script\-run\fR arg select a file containing a list of console commands that is executed on startup .TP \fB\-\-new\-game\fR [=arg(=1)] (=0) activate char gen/new game mechanics .TP \fB\-\-fs\-strict\fR [=arg(=1)] (=0) strict file system handling (no case folding) .TP \fB\-\-encoding\fR arg (=win1252) Character encoding used in OpenMW game messages: .IP win1250 \- Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages .IP win1251 \- Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages .IP win1252 \- Western European (Latin) alphabet, used by default .TP \fB\-\-fallback\fR arg fallback values .TP \fB\-\-activate\-dist\fR arg (=\-1) activation distance override .PP .SH "REPORTING BUGS" Report bugs at http://bugs.openmw.org/