.\" (c) 2009 Miriam Ruiz .\" .\" This document is free software; you can redistribute it and/or modify .\" it under the terms of the GNU General Public License as published by .\" the Free Software Foundation; either version 2 of the License, or .\" (at your option) any later version. .\" .\" This package is distributed in the hope that it will be useful, .\" but WITHOUT ANY WARRANTY; without even the implied warranty of .\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the .\" GNU General Public License for more details. .\" .\" You should have received a copy of the GNU General Public License .\" along with this package; if not, write to the Free Software .\" Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA .TH "Zaz" "6" "" "" "" .SH "NAME" zaz \- arcade action puzzle game .SH "DESCRIPTION" Zaz is an arcade action puzzle game where the goal is to get rid of all incoming balls by rearranging their order and making triplets. The game's name is recursive and stands for "Zaz ain't Z". A 3D accelerator is needed for decent gameplay. .SH "SEE ALSO" You can find more about the game on its homepage: http://sourceforge.net/projects/zaz/ .SH "AUTHOR" The game has been written by Remigiusz Dybka . This manual page was written by Miriam Ruiz for the Debian project.