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IMAGEATOMICMAX(3G) | [FIXME: manual] | IMAGEATOMICMAX(3G) |
NAME¶
imageAtomicMax - atomically compute the minimum of a value with an existing value in memory, store that value and return the original valueDECLARATION¶
uint imageAtomicMax(gimage1D image,
int P, uint data);
uint imageAtomicMax(gimage2D image,
ivec2 P, uint data);
uint imageAtomicMax(gimage3D image,
ivec3 P, uint data);
uint imageAtomicMax(gimage2DRect image,
ivec2 P, uint data);
uint imageAtomicMax(gimageCube image,
ivec3 P, uint data);
uint imageAtomicMax(gbufferImage image,
int P, uint data);
uint imageAtomicMax(gimage1DArray image,
ivec2 P, uint data);
uint imageAtomicMax(gimage2DArray image,
ivec3 P, uint data);
uint
imageAtomicMax(gimageCubeArray image,
ivec3 P, uint data);
uint imageAtomicMax(gimage2DMS image,
ivec2 P, int sample,
uint data);
uint
imageAtomicMax(gimage2DMSArray image,
ivec3 P, int sample,
uint data);
int imageAtomicMax(gimage1D image,
int P, int data);
int imageAtomicMax(gimage2D image,
ivec2 P, int data);
int imageAtomicMax(gimage3D image,
ivec3 P, int data);
int imageAtomicMax(gimage2DRect image,
ivec2 P, int data);
int imageAtomicMax(gimageCube image,
ivec3 P, int data);
int imageAtomicMax(gbufferImage image,
int P, int data);
int imageAtomicMax(gimage1DArray image,
ivec2 P, int data);
int imageAtomicMax(gimage2DArray image,
ivec3 P, int data);
int
imageAtomicMax(gimageCubeArray image,
ivec3 P, int data);
int imageAtomicMax(gimage2DMS image,
ivec2 P, int sample,
int data);
int
imageAtomicMax(gimage2DMSArray image,
ivec3 P, int sample,
int data);
PARAMETERS¶
imageSpecify the image unit into which to store
data.
P
Specify the coordinate at which to store the data.
sample
When present, specifies the sample within the image to
store into.
data
Specifies the data of which to take the minimum with that
stored in the image.
DESCRIPTION¶
imageAtomicMax atomically computes a new value by finding the maximum of the value of data and the contents of the texel at coordinate P and sample in the image bound to uint image, stores that value into the image and returns the original value.VERSION SUPPORT¶
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
imageAtomicMax | - | - | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
imageLoad(), imageStore(), imageAtomicAdd(), imageAtomicMin(), imageAtomicXor(), imageAtomicOr(), imageAtomicAnd(), imageAtomicExchange(), imageAtomicCompSwap()COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.COPYRIGHT¶
Copyright © 2011-2014 Khronos Group08/26/2014 | [FIXME: source] |